Brazil R/S
From Wikipedia, the free encyclopedia
Brazil Rendering System was a proprietary commercial plugin for 3D Studio Max, Autodesk VIZ and Rhinoceros 3D. Steve Blackmon and Scott Kirvan started developing Brazil R/S while working as the R&D team of Blur Studio, and formed the company SplutterFish to sell and market Brazil. It was capable of photorealistic rendering using fast ray tracing and global illumination.
Quick Facts Developer(s), Initial release ...
Developer(s) | SplutterFish LLC |
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Initial release | 1.0 / September 3, 2002; 21 years ago (2002-09-03)[1] |
Final release | |
Preview release | |
Type | Rendering system |
License | Proprietary |
Website | www |
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Quick Facts Developer(s), Final release ...
Developer(s) | Imagination Technologies |
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Final release | 1.1
|
Platform | OpenRL |
Type | Rendering system |
License | Proprietary |
Website | www.caustic.com |
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It was used by computer graphics artists to generate content for print, online content, broadcast solutions and feature films. Some major examples are Star Wars: Episode III – Revenge of the Sith,[4] Sin City,[5] Superman Returns[6] and The Incredibles.[7]
Imagination Technologies announced Brazil's end-of-life, effective May 14, 2012.[8]