Strafing (video games)
Video game movement technique / From Wikipedia, the free encyclopedia
For the video game, see Strafe (video game).
Strafing in video games is a maneuver which involves moving a controlled character or entity sideways relative to the direction it is facing. This may be done for a variety of reasons, depending on the type of game; for example, in a first-person shooter, strafing would allow one to continue tracking and firing at an opponent while moving in another direction.[1]
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