Wikipedysta:Cysioland/brudnopis/Ingress
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Ingress is a near-realtime augmented reality[1] massively multiplayer online video game created by Niantic Labs for Android devices[2]. The game has a complex backstory which Google is revealing in segments.
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Logo gry | |
Producent |
Niantic Labs |
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Wersja |
1.28.2 |
Data wydania |
Zamknięta beta trwająca od października 2012 roku |
Gatunek | |
Tryby gry | |
Język | |
Wymagania sprzętowe | |
Platforma | |
Nośniki | |
Kontrolery | |
Rozdzielczość natywna |
minimum 800x480 |
The primary goal of the game is defend the takeover of the human race by an unknown “Shaper” force or, depending on your perspective, to assist in an “Enlightenment” of mankind through an alliance with the Shapers. This is accomplished by aligning with either the Resistance (represented by the blue color) or the Enlightened (represented by the green color) faction and by creating “Control Fields” over geographic areas. Progress in the game is measured by the number of Mind Units controlled by each Faction (visible on the Intel Map)[3].
XM Control Fields are established by claiming Portals and then linking Portals together to form Fields. More powerful Portals can link over longer distances (up to hundreds of kilometers). The link range of a Portal is determined by the power of the attached Resonators. Portal Keys are needed to form links.
When three Portals are linked to form a triangle, a Control Field is established over the region. It will be rendered on the Scanner as a hazy blue or green field over the area. The number of Mind Units claimed is related to the population density of the area covered. Cities yield more Mind Units than rural areas.
The on-going goal of the game is for one’s faction to control the largest number of “Mind Units”[4]. The game has attracted an enthusiastic following in cities worldwide[5] amongst both young and old.[6]