Arthur–Merlin protocol

Interactive proof system in computational complexity theory / From Wikipedia, the free encyclopedia

Dear Wikiwand AI, let's keep it short by simply answering these key questions:

Can you list the top facts and stats about AM (complexity)?

Summarize this article for a 10 years old

SHOW ALL QUESTIONS

In computational complexity theory, an ArthurMerlin protocol, introduced by Babai (1985), is an interactive proof system in which the verifier's coin tosses are constrained to be public (i.e. known to the prover too). Goldwasser & Sipser (1986) proved that all (formal) languages with interactive proofs of arbitrary length with private coins also have interactive proofs with public coins.

Given two participants in the protocol called Arthur and Merlin respectively, the basic assumption is that Arthur is a standard computer (or verifier) equipped with a random number generating device, while Merlin is effectively an oracle with infinite computational power (also known as a prover). However, Merlin is not necessarily honest, so Arthur must analyze the information provided by Merlin in response to Arthur's queries and decide the problem itself. A problem is considered to be solvable by this protocol if whenever the answer is "yes", Merlin has some series of responses which will cause Arthur to accept at least 23 of the time, and if whenever the answer is "no", Arthur will never accept more than 13 of the time. Thus, Arthur acts as a probabilistic polynomial-time verifier, assuming it is allotted polynomial time to make its decisions and queries.