Boundary representation
Method of representing a 3D object by defining the limits of its volume / From Wikipedia, the free encyclopedia
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In solid modeling and computer-aided design, boundary representation (often abbreviated B-rep or BREP) is a method for representing a 3D shape[1] by defining the limits of its volume. A solid is represented as a collection of connected surface elements, which define the boundary between interior and exterior points.
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For broader coverage of this topic, see Computer representation of surfaces.