The Isle of Dread
Dungeons & Dragons adventure / From Wikipedia, the free encyclopedia
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The Isle of Dread is an adventure for the Dungeons & Dragons role-playing game. The adventure, module code X1, was originally published in 1981. Written by David "Zeb" Cook and Tom Moldvay, it is among the most widely circulated[1] of all Dungeons & Dragons adventures due to its inclusion as part of the D&D Expert Set.[2][3] In the adventure, the player characters arrive on the Isle of Dread seeking a lost treasure, and there encounter new nonhuman races.[3]
Quick Facts Code, TSR product code ...
![]() The cover of The Isle of Dread, with art by Jeff Dee. The artwork depicts a group of adventurers confronting a gigantic monster. | |
Code | X1 |
---|---|
TSR product code | 9043 |
Rules required | D&D Expert Set |
Character levels | 3 - 7 |
Campaign setting | Mystara |
Authors | David Cook, Tom Moldvay |
First published | 1981 |
Linked modules | |
X1, X2, X3, X4, X5, X6, X7, X8, X9, X10, X11, X12, X13, XL1, XSOLO, XS2 |
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