Isometric projection
Method for visually representing three-dimensional objects / From Wikipedia, the free encyclopedia
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Not to be confused with Isometry.
For isometric projection in video games, see isometric video game graphics.
Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings. It is an axonometric projection in which the three coordinate axes appear equally foreshortened and the angle between any two of them is 120 degrees.