Magic: The Gathering – Battlegrounds
2003 video game / From Wikipedia, the free encyclopedia
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Magic: The Gathering – Battlegrounds is a real time strategy video game developed by Secret Level and published by Atari It is based on Magic: The Gathering collectible card game, with many fundamental differences. The game is based on the creation of heroes and mages that summon forth powerful monsters, spells, and abilities to defeat the enemy duelist. Duelists learn new magical spells by completing the campaign, with more and more spell books becoming available as the player progresses. Each spell is separated into one of 5 colors, each with their own strengths and weaknesses.
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Quick Facts Magic: The Gathering – Battlegrounds, Developer(s) ...
Magic: The Gathering – Battlegrounds | |
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Developer(s) | Secret Level |
Publisher(s) | Atari |
Director(s) | Jeffrey Tseng |
Designer(s) | Peter Clark |
Programmer(s) | Josh Adams |
Artist(s) | Christopher Bretz |
Composer(s) | Stephen Geering |
Engine | Unreal Engine 2.0 |
Platform(s) | Windows, Xbox |
Release | |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
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