Pac-Man is a 1982 maze video game developed and published by Atari, Inc. under official license by Namco, and an adaptation of the 1980 hit arcade game of the same name. The player controls the title character, who attempts to consume all of the wafers while avoiding four ghosts that pursue him. Eating flashing wafers at the corners of the screen will cause the ghosts to turn temporarily blue and flee, allowing Pac-Man to eat them for bonus points. (Once eaten, a ghost was reduced to a mobile pair of eyes, which had to return to the center of the maze to be restored.)

Quick facts: Pac-Man, Developer(s), Publisher(s), Designer...
Cover art, featuring the titular protagonist and the ghost antagonists
Developer(s)Atari, Inc.
Publisher(s)Atari, Inc.
Designer(s)Tod Frye
Platform(s)Atari 2600
ReleaseMarch 16, 1982[1][2][3]
Mode(s)Single-player, two-player

The game was programmed by Tod Frye, taking six months to complete. Anticipating high sales, Atari produced over 1 million copies for its launch and held a "National Pac-Man Day" on April 3, 1982 to help promote its release.[4]

It stands as the best-selling Atari 2600 game of all time, selling over 8 million copies, and was the all-time best-selling video game up until then. Despite its commercial success, Pac-Man was lambasted by critics for poor visuals and sound, and for bearing little resemblance to the original game. It is often considered one of the worst video games ever made and one of the worst arcade game ports released.

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