Shading
Depicting depth through varying levels of darkness / From Wikipedia, the free encyclopedia
Dear Wikiwand AI, let's keep it short by simply answering these key questions:
Can you list the top facts and stats about Shading?
Summarize this article for a 10 year old
SHOW ALL QUESTIONS
This article is about shading in computer graphics. For the GPU technology that performs these techniques, see Shader. For other uses, see Shade.
Shading refers to the depiction of depth perception in 3D models (within the field of 3D computer graphics) or illustrations (in visual art) by varying the level of darkness.[1] Shading tries to approximate local behavior of light on the object's surface and is not to be confused with techniques of adding shadows, such as shadow mapping or shadow volumes, which fall under global behavior of light.
This article needs additional citations for verification. (May 2007) |