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2007 video game From Wikipedia, the free encyclopedia
Shrek: Ogres & Dronkeys is a virtual life Nintendo DS video game developed by WayForward Technologies and published by Activision on November 5, 2007.
Shrek: Ogres & Dronkeys | |
---|---|
Developer(s) | WayForward Technologies |
Publisher(s) | Activision |
Director(s) | Adam Tierney |
Producer(s) | Jeff Pomegranate |
Designer(s) | Adam Tierney Lee McDole Jonathan Rucker John Eric Hart |
Programmer(s) | Lee McDole |
Artist(s) | Jason Hitchens |
Writer(s) | Adam Foshko |
Composer(s) | Jake Kaufman |
Series | Shrek |
Platform(s) | Nintendo DS |
Release |
|
Mode(s) | Single player |
Players train, play and explore with characters and environments from the Shrek series.
The game has a Metacritic rating of 54% based on 4 critic reviews.[1]
Game Chronicles said "Shrek: Ogres and Dronkeys is not necessarily a terrible game, it is more that it just does nothing to stand out from the crowd of pet simulators that are already saturating the market."[2] Gamezone said "Once all the items are round, there isn’t any point to replay the levels. Parents may want to pass on this one."[3] PocketGamerUK said "While it doesn't quite measure up to the best of the virtual pet breed, Shrek: Ogres and Dronkeys is an almost satisfying game that younger Shrek fans will enjoy."[4] CheatCodeCentral said "While it does have a few redeeming qualities, Shrek: Ogres and Dronkeys is brought down by its unimaginative and poorly executed gameplay mechanic. There's no real plot either, which is a shame."[5] IGN gave it a rating of 7.0 out of 10.[6]
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