The Getaway (video game)
2002 PlayStation 2 game by Team Soho / From Wikipedia, the free encyclopedia
Dear Wikiwand AI, let's keep it short by simply answering these key questions:
Can you list the top facts and stats about The Getaway (video game)?
Summarize this article for a 10 year old
The Getaway is an action-adventure video game developed by Team Soho and published by Sony Computer Entertainment for the PlayStation 2. It was released on 11 December 2002. It is inspired by British gangster films such as Get Carter and Snatch.[2] The game was planned to be released alongside the launch of the PlayStation 2 in 2000, but was delayed by over two years due to the difficulty of recreating large areas of London in high resolution.
The Getaway | |
---|---|
Developer(s) | Team Soho |
Publisher(s) | Sony Computer Entertainment |
Director(s) | Brendan McNamara |
Designer(s) | Chun Wah Kong |
Programmer(s) |
|
Artist(s) |
|
Writer(s) |
|
Composer(s) |
|
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
The Getaway focuses on two characters: Mark Hammond, an ex-bank robber, and Frank Carter, a police officer in service with the Flying Squad. Both plots run parallel and intersect before concluding in the finale of the game. A sequel, The Getaway: Black Monday, was released in 2004. A spin-off, Gangs of London, was released in 2006; this spawned the 2020 television adaptation of the same name and a 2022 graphic novel.