User:Mylo pinto rizvi/Blender (software)
3D computer graphics software / From Wikipedia, the free encyclopedia
Blender is a free and open-source 3D computer graphics software tool set used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games. Blender's features include 3D modelling, UV mapping, texturing, digital drawing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animation, match moving, rendering, motion graphics, video editing, and compositing.
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This page is about the 3D graphics software. For other uses, see Blender (disambiguation).
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Quick Facts Original author(s), Developer(s) ...
Original author(s) | Ton Roosendaal |
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Developer(s) | Blender Foundation, community |
Initial release | January 2, 1994; 30 years ago (1994-01-02)[1] |
Stable release | |
Preview release | 4.1.0
/ October 21, 2023; 7 months ago (2023-10-21) |
Written in | C, C++, and Python |
Operating system | Linux, macOS, Windows,[3] BSD,[4][5][6][7] Haiku[8] |
Size | 193–305 MiB (varies by operating system)[9][10] |
Available in | 36 languages |
List of languages Abkhaz, Arabic, Basque, Brazilian Portuguese, Castilian Spanish, Catalan, Croatian, Czech, Dutch, English (official), Esperanto, French, German, Hausa, Hebrew, Hindi, Hungarian, Indonesian, Italian, Japanese, Korean, Kyrgyz, Persian, Polish, Portuguese, Romanian, Russian, Serbian, Simplified Chinese, Slovak, Spanish, Swedish, Thai, Traditional Chinese, Turkish, Ukrainian, Vietnamese | |
Type | 3D computer graphics software |
License | GPL-2.0 or later[11] |
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