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BaFa' BaFa'
Game simulating contact between cultures From Wikipedia, the free encyclopedia
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BaFá BaFá is a face-to-face learning simulation (game), invented by Dr. R. Garry Shirts in 1974,[1][2][3] who also invented StarPower, and is published by Simulation Training Systems, Inc. The simulation is intended to improve participants' cross-cultural competence by helping them understand the impact of culture on the behavior of people and organizations. Participants experience "culture shock" by traveling to and trying to interact with a culture in which the people have different values, different ways of behaving and different ways of solving problems.

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Versions
There are three versions, one for high schools, charities and universities,[4] one for middle school aged children called RaFá RaFá,[5] and a professional version[6] for business and government agencies.
Origin
Uses
BaFá BaFá is adaptable[9] and has been used in many different settings including with any groups that have different cultures, whether because of geographical location, political beliefs, race, organizational structure, mergers, sexual orientation, etc. Some examples of ways it has been used:
References
External links
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