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Japan Game Awards

Video game awards ceremony From Wikipedia, the free encyclopedia

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The Japan Game Awards are an awards ceremony held by the Computer Entertainment Supplier's Association (CESA) to recognize outstanding video games released in Japan throughout the previous year. The ceremony is held in Japan, typically during the month of September, to coincide with the Tokyo Game Show convention.

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Logo illustration of the Japan Game Awards

First announced in 1996 as the "CESA Awards", the first edition of the event was held on April 4, 1997. Starting from the fourth edition, held in 2000, the name was changed to "Japan Game Awards", only to be retitled "CESA GAME AWARDS" for its sixth edition in 2002, finally settling on its current title of "Japan Game Awards" starting from the tenth edition, held in 2006.

While it represents the Japanese video game industry, the awards are not limited to Japanese video games, but may also include video games developed by international teams or individuals.[1][2]

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Award Divisions

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Games of the Year

The "Games of the Year Division" awards games that have been released during the qualifying period for game consoles, PC or mobile devices. Selection of winning titles is performed by a selection committee, with public voting and sales figures also taken into account. Multiple categories are awarded, with the highest distinction being the "Grand Prize", equivalent to the "Game of the Year" award in other ceremonies and trade publications. While in most categories only one title is awarded, the "Award for Excellence" category includes multiple winners, and the "Grand Prize" has gone to more than one title on multiple occassions. In the 2010 edition, a "Game Designers Award" was introduced, proposed by renowned game developer Masahiro Sakurai after reflecting on the fact that other categories favored games with large sales numbers rather than reflecting the perspective of game creators.[3]

Future Division

This category was established at the 2001 edition of the event. It awards games that have yet to be released, and that are announced or exhibited during the Tokyo Game Show held during the eligible period, based on a public vote held by attendees, in virtue of the games' promise and the voters' anticipation for their release. Games that are not exhibited at Tokyo Game Show are not eligible for selection.

Minister of Economy, Trade and Industry Award (METI Award)

Established at the 2008 edition of the Japan Game Awards, this award is given to both video games and people who significantly contribute to the development of the Japanese video game industry "through creation of excellent products" or those who "expanded the scope of the videogame industry using a new expression or technology".[4] The first recipient of this award was Shigeru Miyamoto.[5]

Discontinued divisions

The following divisions were introduced throughout the history of the Japan Game Awards, but are no longer awarded.

Amateur Division

Established in the 2007 edition by merging the pre-existing "CESA Student Game Awards" and "Game Awards Indies", this division awarded original works that had not been commercially marketed regardless of whether the entrant is a company, a group of people or a single individual. Participants must reside in Japan to be eligible. This division consisted of three categories, awarded by a selection committee: "Grand Award" (for one outstanding title), "Awards for Excellence" (for multiple titles), and "Honorable Mentions". Starting with the 2024 edition, this category is no longer awarded at the Japan Game Awards, and was instead transferred to the "Kamigame Creator Evolution" contest sponsored by NHK Enterprises, along with the "U18 Division" contest.[6][7]

U18 Division

This division, established in the 2018 edition, consisted on a contest for game creators under the age of 18. According to the official website of the division, its aim was "discovering the next generation of game creators". Participants could be individuals or teams.[8] Starting with the 2024 edition, this category is no longer awarded at the Japan Game Awards, and was instead transferred to the "Kamigame Creator Evolution" contest sponsored by NHK Enterprises, along with the "Amateur Division" awards.[6][7]

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History

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Japan Game Awards 2007 booth, Tokyo Game Show

The ceremony was first carried out under the name "CESA Awards" (CESA大賞, CESA taishō) in 1996, and was renamed to "Japan Game Awards" (日本ゲーム大賞, Nihon gēmu taishō) in 1999 for its fourth edition.[9] Starting from the 2003 edition, games considered for awards are usually those released during the previous Japanese fiscal year, between April 1 of the previous year and March 31 of the current year, although earlier editions of the award encompassed the previous calendar year.

CESA Awards '96 (1997)

Held on April 4, 1997. Games eligible were those released during the previous calendar year, between January 1, 1996 and December 31, 1996. The following categories were awarded:[10]

CESA Awards '97 (1998)

Held on April 3, 1998 at Velfarre.[11] Games eligible were those released during the previous calendar year, between January 1, 1997 and December 31, 1997. The following categories were awarded:[12]

  • Grand Prize (大賞, Taishō) Final Fantasy VII (Square; PlayStation)
  • Award for Excellence (優秀賞, Yūshū-shō)
  • Category Awards (部門賞, Bumon-shō)
    • Programming (プログラミング, Puroguramingu) Gran Turismo (Sony Computer Entertainment; PlayStation)
    • Scenario (シナリオ, Shinario) Final Fantasy VII (Square; PlayStation)
    • Graphics (グラフィック, Gurafikku) Gran Turismo (Sony Computer Entertainment; PlayStation)
    • Sound (サウンド, Saundo) Final Fantasy VII (Square; PlayStation)
    • Characters (キャラクター, Kyarakutā) Klonoa: Door to Phantomile (Namco; PlayStation)
  • Special Jury Award (審査員特別賞, Shinsa-in tokubetsu-shō)

The 3rd CESA Awards (1999)

Held on April 2, 1999 at Velfarre. Games eligible were those released during the previous calendar year, between January 1, 1998 and December 31, 1998. A total of 130,186 votes were received for different categories.[13] The following categories were awarded:[14]

The 4th Japan Game Awards (2000)

Held on March 30, 2000 at the Tokyo International Forum in Yurakucho, Tokyo.[15] Games eligible were those released during the previous calendar year, between January 1, 1999 and December 31, 1999. The following categories were awarded:[16]

  • Grand Prize (大賞, Taishō) Doko Demo Issyo (Sony Computer Entertainment; PlayStation)
  • Award for Excellence (優秀賞, Yūshū-shō)
  • Category Awards (部門賞, Bumon-shō)
    • Game Design (ゲームデザイン, Gēmudezain) Doko Demo Issyo (Sony Computer Entertainment; PlayStation)
    • Programming (プログラミング, Puroguramingu) Soul Calibur (Namco; Dreamcast)
    • Graphics (グラフィック, Gurafikku) Legend of Mana (Square; PlayStation)
    • Movie (ムービー, Mūbī) Final Fantasy VIII (Square; PlayStation)
    • Character (キャラクター, Kyarakutā) "Toro" from Doko Demo Issyo (Sony Computer Entertainment; PlayStation)
    • Scenario (シナリオ, Shinario) Valkyrie Profile (Enix; PlayStation)
    • Sound (サウンド, Saundo) Dance Dance Revolution (Konami; PlayStation)
  • New Wave Award (ニューウェイブ賞, Nyūu~eibu-shō)
    • Best New Wave Award (最優秀ニューウェイブ賞, Saiyūshū nyūu~eibu-shō) Seaman (Sega Enterprises/Vivarium; Dreamcast)
    • Doko Demo Issyo (Sony Computer Entertainment; PlayStation)
    • Dance Dance Revolution (Konami; PlayStation)
  • Special Award (特別賞, Tokubetsu-shō)

The 5th Japan Game Awards (2001)

Held on March 29, 2001 at the Tokyo International Forum in Yurakucho, Tokyo.[17] Games eligible were those released during the previous calendar year, between January 1, 2000 and December 31, 2000. Unlike previous years, nominees were announced as wel as the winners. The following categories were awarded:[18]

  • Grand Prize (大賞, Taishō) Phantasy Star Online (Sega; Dreamcast)
  • Award for Excellence (優秀賞, Yūshū-shō)
  • Category Awards (部門賞, Bumon-shō)
    • Outstanding Game Design Award (ゲームデザイン賞, Gēmudezain-shō) Phantasy Star Online (Sega; Dreamcast)
    • Programming Award (プログラミング賞, Puroguramingu-shō) Phantasy Star Online (Sega; Dreamcast)
    • Graphics Award (グラフィック賞, Gurafikku-shō) Final Fantasy IX (Square; PlayStation)
      • Other nominees:
    • Sound Award (サウンド賞, Saundo-shō) Final Fantasy IX (Square; PlayStation)
      • Other nominees:
        • Crazy Taxi (Sega; Dreamcast)
        • Samba de Amigo (Sega; Dreamcast)
        • Dragon Quest VII (Enix; PlayStation)
        • Ridge Racer V (Namco; PlayStation 2)
    • Character (キャラクター賞, Kyarakutā-shō) "Susumu Hori" from Mr. Driller (Namco; PlayStation, Dreamcast, Game Boy Color)
    • Scenario (シナリオ賞, Shinario-shō) Dragon Quest VII (Enix; PlayStation)
      • Other nominees:
        • The Legend of Zelda: Majora's Mask (Nintendo; Nintendo 64)
        • Tales of Eternia (Namco; PlayStation)
        • Final Fantasy IX (Square; PlayStation)
        • Vagrant Story (Square; PlayStation)
    • Package Design (パッケージデザイン賞, Pakkējidezain-shō) Boku no Natsuyasumi (Sony Computer Entertainment; PlayStation)
      • Other nominees:
        • Seven: Cavalry Troop of Molmorth (Namco; PlayStation 2)
        • Jet Set Radio (Sega; Dreamcast)
        • Final Fantasy IX (Square; PlayStation)
        • Mr. Driller (Namco; PlayStation, Dreamcast, Game Boy Color)
  • New Wave Award (ニューウェイブ賞, Nyūu~eibu-shō)
    • Best New Wave Award (最優秀ニューウェイブ賞, Saiyūshū nyūu~eibu-shō) Phantasy Star Online (Sega; Dreamcast)
    • Kirby Tilt 'n' Tumble (Nintendo; Game Boy Color)
    • Boku no Natsuyasumi (Sony Computer Entertainment; PlayStation)
  • Best Overseas Work (海外作品賞, Kaigai sakuhin-shō) Diablo II (Blizzard Entertainment; PC)
  • Best Creator Award (ベストクリエイター賞, Besutokurieitā-shō) Yuji Horii
  • Special Award (特別賞, Tokubetsu-shō)
    • Best Gamer Award (ベストゲーマー賞, Besutogēmā-shō)
    • Best Sales Award (ベストセールス賞, Besutosērusu-shō) Dragon Quest VII (Enix; PlayStation)
    • Popular Award (大衆賞, Taishū-shō) Dragon Quest VII (Enix; PlayStation)

The 6th CESA Game Awards (2002)

Held on October 28, 2002 at the Hotel Okura Tokyo.[19] Games eligible were those released between January 1, 2001 and March 31, 2002. The following categories were awarded:[20]

Game Awards 2001 - 2002

Game Awards Future

The 7th CESA Game Awards (2003)

Held on October 30, 2003 at the ANA Hotel Tokyo in Minato, Tokyo.[21] Games eligible were those released in the Japanese fiscal year 2003 (between April 1, 2002 and March 31, 2003). The following categories were awarded:[22]

Game Awards 2002 - 2003

Game Awards Future

The 8th CESA Game Awards (2004)

Held on October 27, 2004 at the ANA Hotel Tokyo in Minato, Tokyo.[23] Games eligible were those released in the Japanese fiscal year 2004 (between April 1, 2003 and March 31, 2004). The following categories were awarded:[24]

Game Awards 2003 - 2004

Game Awards Future

Game Awards Indies

  • Grand Prize (大賞, Taishō) Burger Maker (Dai Ikushima; PC)
  • Award for Excellence (優秀賞, Yūshū-shō) MANNEKENPIS (Masatsugu Konuma; PC)

The 9th CESA Game Awards (2005)

Held on October 27, 2005 at Meguro Gajoen in Meguro, Tokyo.[25] Games eligible were those released in the Japanese fiscal year 2005 (between April 1, 2004 and March 31, 2005). The following categories were awarded:[26]

Game Awards 2004 - 2005

Game Awards Future

Game Awards Indies

  • Grand Prize (大賞, Taishō) AMIDA The Soldier on The Bridge (Yoshihiro Daimon, Technical Computer Club, Toyama Prefectural University; PC)
  • Award for Excellence (優秀賞, Yūshū-shō) Koi no Kaisatsu Kuchi (Konami School TEMP Junya Tanaka / Chiaki Nakayama;Mobile)

Japan Game Awards 2006

A ceremony for the "Games of the Year" and "Indies" divisions was held on September 22, 2006 at the Tokyo Game Show event stage. The "Future" division awards were handed out on a separate ceremony on September 24, 2006.[27] Games eligible were those released in the Japanese fiscal year 2006 (between April 1, 2005 and March 31, 2006). The following categories were awarded:[28][29]

Games of the Year Division

Future Division

Indies Division

  • Grand Prize (大賞, Taishō) 5 Seconds of Kappa (Kyushu University Graduate School of Information Science and Electrical Engineering/Jolly9; Mobile)
  • Award for Excellence (優秀賞, Yūshū-shō)
    • Moai's Nest (SKT; PC)
    • Blowwind (Digital Entertainment Academy/Team P; GameCube)
    • Cell_Sparrow (Gen Muto; PC)

Japan Game Awards 2007

The main ceremony was held on September 20, 2007 at the Tokyo Game Show event stage. The "Games of the Year Division" awards were announced during that ceremony, while the ceremonies for the "Amateur Division" and "Future Division" awards were held on September 21 and September 23, 2007 respectively.[30] Games eligible were those released in the Japanese fiscal year 2007 (between April 1, 2006 and March 31, 2007). The following categories were awarded:

Games of the Year Division[31]

Future Division[32]

Amateur Division[33]

  • Grand Prize (大賞, Taishō) Battle Quest (Kenta Nakamura, HAL College of Computer Technology; PC)
  • Award for Excellence (優秀賞, Yūshū-shō)
    • Shimensoka (Ginger & sho, Act; PC)
    • TRUE ENSEMBLE (Denpuchi, Digital Entertainment Academy; PlayStation 2)
    • Punitto Clown (Denpuchi, Digital Entertainment Academy; Nintendo DS)
    • LEAD BALL (Yoshida Chiharu, Digital Entertainment Academy; Mobile)
  • Honorable Mentions (佳作, Kasaku)
    • Phantom Thief HAYABUSA (Sukima's, HAL College of Computer Technology; Nintendo DS)
    • SUPER ASHIASHI (TEAM MANIA BLEND, Digital Entertainment Academy; Mobile)
    • Tumiki (Mizudasi koutya, Niigata Computer College; PC)
    • Hinan (Nakamura Yoshikazu, Niigata Computer College; Mobile)
    • Yanemadetonda (Dr. Garugari, Digital Entertainment Academy; PC)

Japan Game Awards 2008

The awards for the "Games of the Year Division" were announced on October 9, 2008 at the Tokyo Game Show event stage. On that same day, the first-ever edition of the "Minister of Economy, Trade and Industry Award" was handed out. The "Amateur Division" winners were announced on October 11, 2008, and the "Future Division" ceremony was held on October 12, 2008.[34] Games eligible were those released in the Japanese fiscal year 2008 (between April 1, 2007 and March 31, 2008). This edition saw the introduction of the "Minister of Economy, Trade and Industry Award", with Shigeru Miyamoto as its inaugural recipient.[5] The following categories were awarded:

Games of the Year Division[35]

Future Division[36]

Amateur Division[37]

  • Grand Prize (大賞, Taishō) Variable Ball Crisis (Niigata Computer College / Team SK-III; PC)
  • Award for Excellence (優秀賞, Yūshū-shō)
    • a void (Niigata Computer College / Seraphim; PC)
    • Variable Ball Crisis (Niigata Computer College / Team SK-III; PC)
    • KAKIWAKE! Pon Pon Sweets (Digital Entertainment Academy / NANANANANA-NANA; Nintendo DS)
    • Clim Load!! (Niigata Computer College / Trigger; PC)
    • Sharp shooting (NAGOYA KOUGAKUIN COLLEGE / Mr. Ken Inagaki; Mobile)
    • POP (Niigata High Technology College / A___; PC)
  • Honorable Mentions (佳作, Kasaku)
    • ETERNAL LOCUS (Digital Entertainment Academy / Moriko; PC)
    • Fate of Midnight Castle (Sendai School of Digital Arts / Mr. Watanobe Takayuki; PC)
    • Catch de Poi (Shizuoka Professional Training College of Industrial Technology / Intentional; PC)
    • PATAPATA PANEL PUZZLE NAMIPANE (HAL Osaka College of Technology & Design / Marudon; Nintendo DS)

Minister of Economy, Trade and Industry Award[5]

Japan Game Awards 2009

The main ceremony was held on September 24, 2009 at the Tokyo Game Show event stage, including the handing out of the "Games of the Year Division" awards as well as the "Minister of Economy, Trade and Industry Award". The "Amateur Division" winners were announced on September 26, 2009, and the "Future Division" awards ceremony was held on September 27, 2009.[38] Games eligible were those released in the Japanese fiscal year 2009 (between April 1, 2008 and March 31, 2009). The following categories were awarded:

Games of the Year Division[39]

Future Division[40]

Amateur Division[41]

  • Grand Prize (大賞, Taishō) BAMBOONO (Tokyo Polytechnic University / Takenoko; PC)
  • Award for Excellence (優秀賞, Yūshū-shō)
    • I'm Qbe (HAL Osaka College of Technology & Design / Tatsuya Kikkawa; PC)
    • iDEARTh (DEA / Leaning Tower of DEA; PlayStation 3)
    • SHABON DE POM (Nihon Kogakuin College / Minority; Nintendo DS)
    • Magnet of a silence (Niigata Computer college / Ms Doliko; PC)
    • BAMBOONO (Tokyo Polytechnic University / Takenoko; PC)
  • Honorable Mentions (佳作, Kasaku)
    • OH! naradeGO! (DEA / yo! joshi! Project; Wii)
    • GENETOS (Kisarazu National College of Technology / Tatsuya Koyama; PC)
    • Flare in the Incubus (ECC College of Computer & Multimedia / O-Rocks.labo; PC)
    • Painting Wear (Niigata Hight Technology College / Yu Sakai; PC)
    • HOSHIPOCHA (Shobi University / LE KHANH HUY; PC)

Minister of Economy, Trade and Industry Award[42]

Japan Game Awards 2010

The "Games of the Year Division" awards and the "Minister of Economy, Trade and Industry Award" were handed out during a ceremony on September 16, 2010 at the Tokyo Game Show event stage. Separate ceremonies were held on September 18 and 19, 2010, in which the "Amateur Division" and "Future Division" awards, respectively, were announced.[43] Games eligible were those released in the Japanese fiscal year 2010 (between April 1, 2009 and March 31, 2010). The following categories were awarded:

Games of the Year Division[44]

Future Division[45]

Amateur Division[46]

  • Grand Prize (大賞, Taishō) SAND CRUSH (Tokyo Polytechnic University / UWAY; PC)
  • Award for Excellence (優秀賞, Yūshū-shō)
    • GRAVIS (Nippon Engineering College Hachioji / OMI; PC)
    • SAND CRUSH (Tokyo Polytechnic University / UWAY; PC)
    • Charlotte (Shobi University / TEAM Charlie; PC)
    • Blockle (Tokyo Polytechnic University / Libre Head; PC)
  • Honorable Mentions (佳作, Kasaku)
    • EUROPA (Nagoya Institute of Technology / Team Confidential Documents; PC)
    • rhythmic gymnastics (Japan Electronics College / Rhythmic Gymnastics Management Headquarters; PC)
    • NEON (HAL Osaka / Yoshikuni Jo; Nintendo DS)
    • FINGER BATTLEFIELD! (Japan Electronics College / Tomoki Uzawa; PC)
    • Rem and the Magical Scarf (Tokyo Communication Arts College / Okuty's Factory; PC)

Minister of Economy, Trade and Industry Award[47]

Japan Game Awards 2011

The "Games of the Year Division" awards and the "Minister of Economy, Trade and Industry Award" were handed out on September 15, 2011 at the Tokyo Game Show event stage. Separate ceremonies were held on September 17 and 18, 2011, for the "Amateur Division" and "Future Division" awards respectively.[48] Games eligible were those released in the Japanese fiscal year 2011 (between April 1, 2010 and March 31, 2011). The following categories were awarded:

Games of the Year Division[49]

Future Division[50]

Amateur Division[51]

  • Grand Prize (大賞, Taishō) CONNECT (Kawaijuku Educational Corporation Trident Computer College / Trident++; PC)
  • Award for Excellence (優秀賞, Yūshū-shō)
    • Annihilate 6 (Shobi University / DELTA; PC)
    • CONNECT (Kawaijuku Educational Corporation Trident Computer College / Trident++; PC)
    • Sound and Dark (Sun Techno College / Game Production Research Group; PC)
    • Pantomime (HAL Osaka / Do-Re-Mi-Fabuchi; PC)
    • BUTTON PANIC! (Kobe Electronics College / Jeong Jik; Mobile)
  • Honorable Mentions (佳作, Kasaku)
    • Spinning Frame (Kawaijuku Educational Corporation Trident Computer College / Yuji Ikeda; PC)
    • The hero who was here ran away (Niigata Computer College / Team Triple O; PC)
    • Sonic Liner (Osaka Information and Computer College / Sonic Liner Development Team; PC)
    • Hayabusa Return Project (HAL Tokyo / Fumito Shimizu; PC)
    • Pinch Ball (Kawaijuku Educational Corporation Trident Computer College / Yuhei Tokuda; PC)
    • Revolve (Niigata Computer College / NASS; PC)

Minister of Economy, Trade and Industry Award[52]

  • Tsunekazu Ishihara, video game designer, director and producer, president and CEO of The Pokémon Company.

Japan Game Awards 2012

The main ceremony, in which the "Games of the Year Division" and "Minister of Economy, Trade and Industry" awards were announced, was held on September 20, 2012 on the Tokyo Game Show event stage, with additional awards on September 22 and 23, 2012.[53] Games eligible were those released in the Japanese fiscal year 2012 (between April 1, 2011 and March 31, 2012). The following categories were awarded:

Games of the Year Division[54]

Future Division[55]

Amateur Division[56]

  • Grand Prize (大賞, Taishō) Reco (HAL Nagoya / project Reco; PC)
  • Award for Excellence (優秀賞, Yūshū-shō)
    • ELEDIVE (HAL Osaka / A-Mail PROJECT; PlayStation Vita)
    • Gentlemen's Theatre Close Call (HAL Nagoya / Team Gonjiri; Nintendo DS)
    • Sweep Order (Kawaijuku Trident Computer College / Masaharu Mizuno; PC)
    • Paper World (HAL Nagoya / Project Paper; Mobile)
    • Reco (HAL Nagoya / project Reco; PC)
  • Honorable Mentions (佳作, Kasaku)
    • CUBE (HAL Osaka / CUBE Project; Nintendo DS)
    • CLARTE (HAL Nagoya / Project CLARTE; Nintendo DS)
    • BANG! BANG! BACHI Spirit (Tokyo Polytechnic University / M3; PC)
    • LightJam (HAL Nagoya / LightJam Production Team; Mobile)
    • Libretto (Osaka Information and Computer College / Libretto Production Committee; PC)
    • Liber Liberi (HAL Osaka / Libre Libre Development Team; Nintendo DS)

Minister of Economy, Trade and Industry Award[57]

Japan Game Awards 2013

The main ceremony, in which the "Games of the Year Division" and "Minister of Economy, Trade and Industry" awards were announced, was held on September 19, 2013 on the Tokyo Game Show event stage, with additional awards on September 21 and 22, 2013.[58] Games eligible were those released in the Japanese fiscal year 2013 (between April 1, 2012 and March 31, 2013). The following categories were awarded:

Games of the Year Division[59]

Future Division[60]

Amateur Division[61]

  • Grand Prize (大賞, Taishō) Toy Revo (HAL Osaka / Team Toy Revo; Nintendo DS)
  • Award for Excellence (優秀賞, Yūshū-shō)
    • Re (HAL Osaka / PROJECT Re; Nintendo DS)
    • Toy Revo (HAL Osaka / Team Toy Revo; Nintendo DS)
    • THREE (HAL Nagoya / TEAM TANDS; Nintendo DS)
    • TRANSFER (HAL Osaka / Loconiro Project; PC)
    • Monochrome Route Creator (HAL Osaka / Project Monochrome; PC)
  • Honorable Mentions (佳作, Kasaku)
    • Drawing Needle - 0.001 Mile Road (Nagoya Institute of Technology / GPU_RETURNS; Mobile)
    • Create & Climb (HAL Osaka / Ryoma Yamauchi; PC)
    • CHAIN (HAL Osaka / A-Mail PROJECT; PC)
    • Line Slash (HAL Osaka / Heinekuren; Nintendo DS)
  • Special Award (特別賞, Tokubetsu-shō) Food Practice Shooter (Takayuki Kosaka; PC)

Minister of Economy, Trade and Industry Award[62]

Japan Game Awards 2014

The main ceremony, in which the "Games of the Year Division" and "Minister of Economy, Trade and Industry" awards were announced, was held on September 18, 2014 on the Tokyo Game Show event stage, with additional awards on September 20 and 21, 2014.[63] Games eligible were those released in the Japanese fiscal year 2014 (between April 1, 2013 and March 31, 2014). The following categories were awarded:

Games of the Year Division[64]

Future Division[65]

Amateur Division[66]

  • Grand Prize (大賞, Taishō) FRAMING (HAL Osaka / OneBIT; Nintendo DS)
  • Award for Excellence (優秀賞, Yūshū-shō)
    • Moving Sensation (ECC Computer College / Ugokashitai; Mobile)
    • STAPPY (ECC Computer College / Human Complex; PC)
    • Digaris (HAL Osaka / Project Digaris; Nintendo DS)
    • FRAMING (HAL Osaka / OneBIT; Nintendo DS)
    • LIFT (HAL Osaka / BRIGHT CONNECTION; PC)
  • Honorable Mentions (佳作, Kasaku)
    • Gobble (HAL Osaka / Gohorobo Project; Nintendo DS)
    • Math Puzzle (Trident Computer College / Daiki Suzuki; PC)
    • Mathematics and Shooting Stars (Tadanori Okada; Mobile)
    • TON (Tokyo Polytechnic University / team.CHAW; PC)
    • Shy (Nagoya Institute of Technology / Hachinoko Project; Mobile)
    • PluSpear (HAL Osaka / Project PluSpear; Nintendo DS)
  • Individual Award (個人賞, Kojin-shō) Mathematics and Shooting Stars (Tadanori Okada; Mobile)

Minister of Economy, Trade and Industry Award[67]

Japan Game Awards 2015

The main ceremony, in which the "Games of the Year Division" and "Minister of Economy, Trade and Industry" awards were announced, was held on September 17, 2015 on the Tokyo Game Show event stage, with additional awards on September 19 and 20, 2015.[68] Games eligible were those released in the Japanese fiscal year 2015 (between April 1, 2014 and March 31, 2015). The following categories were awarded:

Games of the Year Division[69]

  • Grand Prize (大賞, Taishō) Yo-kai Watch 2 (Level-5; Nintendo 3DS)
  • Game Designers Award (ゲームデザイナーズ大賞, Gēmudezaināzu taishō) Ingress (Niantic; Mobile)
  • Award for Excellence (優秀賞, Yūshū-shō)
  • Special Award (特別賞, Tokubetsu-shō)
  • Best Sales Award (ベストセールス賞, Besutosērusu-shō) Yo-kai Watch 2: Bony Spirits and Fleshy Souls (Level-5; Nintendo 3DS)
  • Global Award (グローバル賞, Gurōbaru-shō)
    • Japanese Works (日本作品, Nihon sakuhin) Super Smash Bros. for Nintendo 3DS and Wii U (Nintendo; Nintendo 3DS, Wii U)
    • Overseas Works (海外作品, Kaigai sakuhin) Call of Duty: Advanced Warfare (Activision / Sledgehammer Games; PlayStation 4, PlayStation 3, Xbox One, Xbox 360, PC)

Future Division[70]

Amateur Division[71]

  • Grand Prize (大賞, Taishō) 10. Motion Theory (Alice and Teles from Tokyo Polytechnic University; PC)
  • Award for Excellence (優秀賞, Yūshū-shō)
    • Replacement (HAL Osaka / Team TPD; Wii)
    • Chase the Sun (Nippon Engineering College / Hachioji Photosynthese; PC)
    • Tick Bomb (Trident Computer College / Shohei Ikoma; Mobile)
    • TWINS (Takuyuki Matsumoto, Seifu School of Information Technology; PC)
    • 10. Motion Theory (Alice and Teles from Tokyo Polytechnic University; PC)
    • 4D FOLLOWERS (International College of Information Technology / Project 4D FOLLOWERS; PC)
  • Honorable Mentions (佳作, Kasaku)
    • an After Image (HAL Nagoya / Team.- EDEN -; Mobile)
    • Chrono Bastille (Shinichi Kawazoe, Kobe Electronics College, Computer Science Institute; PC)
    • Time Bomb (ECC Computer College / Quad; Mobile)
    • Hikagemono (Vantan Game Academy / Team Kagetaro; PC)
  • Individual Award (個人賞, Kojin-shō) TWINS (Takuyuki Matsumoto, Seifu School of Information Technology; PC)
  • Special Technology Award (技術特別賞, Gijutsu tokubetsu-shō) TWIDIVER (HAL Osaka / RTableProject; PC)

Minister of Economy, Trade and Industry Award[72]

Japan Game Awards 2016

The main ceremony, in which the "Games of the Year Division" awards and the "Minister of Economy, Trade and Industry Award" were handed out, took place on September 15, 2016 on the Tokyo Game Show event stage, with additional ceremonies on September 17, 2016 for the "Amateur Division" awards and September 18, 2016 for the "Future Division" awards.[73] Games eligible were those released in the Japanese fiscal year 2016 (between April 1, 2015 and March 31, 2016). The following categories were awarded:

Games of the Year Division[74]

Future Division[75]

Amateur Division[76]

  • Grand Prize (大賞, Taishō) Trail (HAL Osaka / Project Trail; PC)
  • Award for Excellence (優秀賞, Yūshū-shō)
    • Elec Head (Nippon Engineering College / Paguntalan ichiro dekolongon; PC)
    • Trail (HAL Osaka / Project Trail; PC)
    • FACTORIAN (Nagoya Institute of Technology / Takashi Furukawa; Mobile)
    • FLOLF (HAL Nagoya / Soichiro Nozu; PC)
    • Milky Star Way (HAL Nagoya / Tatsuya Hashimoto; PC)
  • Honorable Mentions (佳作, Kasaku)
    • ELECT COLLECT (HAL Osaka / No Plan; PC)
    • Gossip Quest (Nagoya Information Media College / Team Gossip Quest; PC)
    • Ding Dong War (HAL Osaka / Project DDW; Mobile)
    • FLOWer (ECC Computer College / Hana GAMES; Mobile)
    • Flowing battle (HAL Osaka / Team Continent; Mobile)
  • Individual Award (個人賞, Kojin-shō) FLOLF (HAL Nagoya / Soichiro Nozu; PC)

Minister of Economy, Trade and Industry Award[77]

  • The Dragon Quest 30th Anniversary Team, represented by Yuji Horii, Dragon Quest series creator, and Ryutaro Ichimura, "Dragon Quest 30th Anniversary Project General Producer" at Square Enix.

Japan Game Awards 2017

The main ceremony was held on September 21, 2017, in which the "Games of the Year" and "Minister of Economy, Trade and Industry" awards were announced at the Tokyo Game Show venue. On September 23, 2017 the "Amateur Division" awards were handed out, and on September 24, 2017 the "Future Division" awards were announced.[78] Games eligible were those released in the Japanese fiscal year 2017 (between April 1, 2016 and March 31, 2017). The following categories were awarded:

Games of the Year Division[79]

  • Grand Prize (大賞, Taishō) The Legend of Zelda: Breath of the Wild (Nintendo; Nintendo Switch, Wii U)
  • Game Designers Award (ゲームデザイナーズ大賞, Gēmudezaināzu taishō) INSIDE (Playdead; PlayStation 4, PC)
  • Award for Excellence (優秀賞, Yūshū-shō)
  • Special Award (特別賞, Tokubetsu-shō) PlayStation VR (Sony Interactive Entertainment; PlayStation 4)
  • Best Sales Award (ベストセールス賞, Besutosērusu-shō) Pokémon Sun and Moon (The Pokémon Company; Nintendo 3DS)
  • Global Award (グローバル賞, Gurōbaru-shō)
    • Japanese Works (日本作品, Nihon sakuhin) Pokémon Sun and Moon (The Pokémon Company; Nintendo 3DS)
    • Overseas Works (海外作品, Kaigai sakuhin) FIFA 17 (Electronic Arts; PlayStation 4, PlayStation 3, Xbox One, PC)

Future Division[80]

Amateur Division[81]

  • Grand Prize (大賞, Taishō) Trace Paper (ECC Computer College / Trace Paper Mill; PC)
  • Award for Excellence (優秀賞, Yūshū-shō)
    • Ultimate Selfie (ECC Computer College / Shunsuke Shibata; PC)
    • DOOR (Vantan Game Academy Tokyo School / Door Construction Company; PC)
    • Trace Paper (ECC Computer College / Trace Paper Mill; PC)
    • Pakuroll (International College of Automotive Technology / Team "Pakuroll"; PC)
    • Pixmash (HAL Nagoya / Explon; Mobile)
  • Honorable Mentions (佳作, Kasaku)
    • Scrap Factory (ECC Computer College / Team Scrap Factory; PC)
    • TWIN CANDLES (Nippon Engineering College / Yuta Takagi; PC)
    • Hasame Piyo-chan (ECC Computer College / Piyo-chan Protection Group; PC)
    • Pechantet (HAL Osaka / By yourself!!; Mobile)
  • Individual Award (個人賞, Kojin-shō) Ultimate Selfie (ECC Computer College / Shunsuke Shibata; PC)

Minister of Economy, Trade and Industry Award[82]

Japan Game Awards 2018

The main ceremony was held on September 20, 2018 at the Tokyo Game Show venue, in which the "Games of the Year" and "Minister of Economy, Trade and Industry" awards were announced. On September 22, 2018 the "Amateur Division" awards were handed out, and on September 23, 2018 the "Future Division" awards were announced.[83] Games eligible were those released in the Japanese fiscal year 2018 (between April 1, 2017 and March 31, 2018). A new "U18 Division" was introduced in this edition, intended to award game creators under the age of 18. The following categories were awarded:

Games of the Year Division[84]

Future Division[85]

Amateur Division[86]

  • Grand Prize (大賞, Taishō) Glalear (HAL Osaka / TINY MAD KID; PC)
  • Award for Excellence (優秀賞, Yūshū-shō)
    • Glalear (HAL Osaka / TINY MAD KID; PC)
    • Silhouette (HAL Osaka / White Company; PC)
    • Trickle (Japan Electronics College / teamTrickle; PC)
    • Projection (Waseda Literature and Science College / Team Projection; PC)
    • PROJECTION REMAINS (Nippon Engineering College / Tonkotsu ramen; PC)
    • Mass Shift (HAL Osaka / Gorillas and their funny keepers; PC)
  • Honorable Mentions (佳作, Kasaku)
    • Reflection (Nippon Engineering College / Team Nature Lovers; PC)
    • DarkRoad (ECC Computer College / Team DarkRoad; PC)
    • Destruction (Kobe Electronics College / The person who makes the game; PC)
    • Take a photo! (HAL Osaka / Green foxtail; PC)
    • Near or Far (ECC Computer College / Project Near or Far; PC)
    • Pettamp (ECC Computer College / Pettamproject; PC)

U18 Division[87]

  • Gold Award (金賞, Kinshō) Mochiage Girl (Watanabe Taisei, Tokushima Municipal High School)
  • Silver Award (銀賞, Ginshō) Why does this have to happen to me? (Hayato Ikegami, Yokohama Municipal Utsukusigaka Elementary School)
  • Bronze Award (銅賞, Dōshō) THE REALITY (Takeru Furukata, Okinawa National College of Technology)

Minister of Economy, Trade and Industry Award[88]

Japan Game Awards 2019

The 2019 edition was held on September 12, 14 and 15, 2019, during that year's Tokyo Game Show.[89] Games eligible were those released during the Japanese fiscal year 2019 (between April 1, 2018 and March 31, 2019). The following winners were announced:

Games of the Year Division[90]

  • Grand Prize (大賞, Taishō) Super Smash Bros. Ultimate (Nintendo; Nintendo Switch)
  • Game Designers Award (ゲームデザイナーズ大賞, Gēmudezaināzu taishō) Astro Bot Rescue Mission (Sony Interactive Entertainment; PlayStation 4 with PlayStation VR)
  • Award for Excellence (優秀賞, Yūshū-shō)
  • Special Award (特別賞, Tokubetsu-shō) Nintendo Labo (Nintendo; Nintendo Switch)
  • Best Sales Award (ベストセールス賞, Besutosērusu-shō) Super Smash Bros. Ultimate (Nintendo; Nintendo Switch)
  • Global Award (グローバル賞, Gurōbaru-shō)
    • Japanese Works (日本作品, Nihon sakuhin) Super Smash Bros. Ultimate (Nintendo; Nintendo Switch)
    • Overseas Works (海外作品, Kaigai sakuhin) Red Dead Redemption 2 (Rockstar Games; PlayStation 4, Xbox One)

Future Division[91]

Amateur Division[92]

  • Grand Prize (大賞, Taishō) ORBITS (HAL Tokyo / OVERWORKS; PC)
  • Award for Excellence (優秀賞, Yūshū-shō)
    • Overlay (Nagoya Institute of Technology / TeamKoide; PC)
    • ORBITS (HAL Tokyo / OVERWORKS; PC)
    • GLOBE (HAL Tokyo / POTATO CORN; PC)
    • Steam engine mechanism (HAL Tokyo / MAD SIX; PC)
    • Constellation Drop (HAL Osaka / Anonymous Ifrit; PC)
  • Honorable Mentions (佳作, Kasaku)
    • Asteroad (Waseda University / Asterode; PC)
    • Tsunagu Star Line (ECC Computer College / Power; PC)
    • PlutoMachina (Human Academy Hiroshima School / Clockwork Pluto; PC)
    • Star Pin (Trident Computer College / Capybara Team; PC)
    • ☆Venture (HAL Tokyo / GOD YOUSUKE; PC)

U18 Division[93]

  • Gold Award (金賞, Kinshō) Shuriken Jump (Ikegami Hayato, Utsukusigaka Elementary School, Yokohama, Kanagawa Prefecture)
  • Silver Award (銀賞, Ginshō) Overturn (Matsuda Itsuru, Hakodate La Salle High School)
  • Bronze Award (銅賞, Dōshō) A Planet That Doesn't Know Morning (Umemura Jikuu, N High School)

Minister of Economy, Trade and Industry Award[94]

Japan Game Awards 2020

Period: April 1, 2019, and March 31, 2020[95]

Japan Game Awards 2021

Period: April 1, 2020, and March 31, 2021[96][97]

Japan Game Awards 2022

Period: April 1, 2021, and March 31, 2022[98]

Japan Game Awards 2023

Period: April 1, 2022, and March 31, 2023.[99]

Japan Game Awards 2024

Period: April 1, 2023 - March 31, 2024.[100]

Japan Game Awards 2025

Period: April 1, 2024 - May 31, 2025.[101]

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