Colour banding
Inaccuracy in computer graphics From Wikipedia, the free encyclopedia
Colour banding is a subtle form of posterization in digital images, caused by the colour of each pixel being rounded to the nearest of the digital colour levels. While posterization is often done for artistic effect, colour banding is an undesired artifact. In 24-bit colour modes, 8 bits per channel is usually considered sufficient to render images in Rec. 709 or sRGB. However the eye can see the difference between the colour levels, especially when there is a sharp border between two large areas of adjacent colour levels. This will happen with gradual gradients (like sunsets, dawns or clear blue skies), and also when blurring an image a large amount. [1]
This article relies largely or entirely on a single source. (May 2013) |


Colour banding is more noticeable with fewer bits per pixel (BPP) at 16ā256 colours (4ā8 BPP), where there are fewer shades with a larger difference between them.
Possible solutions include the introduction of dithering and increasing the number of bits per colour channel.
Because the banding comes from limitations in the presentation of the image, blurring the image does not fix this.
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