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Color bleeding (computer graphics)
From Wikipedia, the free encyclopedia
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In computer graphics and 3D rendering, color bleeding is the phenomenon in which objects or surfaces are colored by reflection of colored light from nearby surfaces.

This is a visible effect that appears when a scene is rendered with Radiosity or full global illumination, or can otherwise be simulated by adding colored lights to a 3D scene.
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References
- University of Düsseldorf, Glossary of terms
- Color bleeding
See also
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