Top Qs
Timeline
Chat
Perspective

Hello Kitty no Hanabatake

1992 video game From Wikipedia, the free encyclopedia

Hello Kitty no Hanabatake
Remove ads

Hello Kitty no Hanabatake (ハローキティーのおはなばたけ; "Hello Kitty's Flower Shop") is a children's platform game developed by Shimada Kikaku. It was published by Character Soft, a video game publishing subsidiary of Sanrio, for the Nintendo Family Computer. It was released on December 11, 1992 exclusively in Japan.

Quick Facts Developer(s), Publisher(s) ...
Remove ads

Gameplay

Thumb
Exploring one of the advanced stages of the game.

Players control Hello Kitty must water all flowers in each stage. Hello Kitty must avoid animals and insects who block her way, though she can defend herself with the use of a large mallet. Money may be collected for the cash register, which adds to the player's score.

Running into enemies and allowing the time limit to expire will cause the player to lose a life. If the player loses all their lives it is game over and the score resets, though that is the only penalty as there are infinite continues.

There are 18 stages in total, with the second half of the game being more difficult than the first nine levels.

Remove ads


Loading related searches...

Wikiwand - on

Seamless Wikipedia browsing. On steroids.

Remove ads