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I'm Sorry Did You Say Street Magic
City-building tabletop role-playing game From Wikipedia, the free encyclopedia
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I'm Sorry Did You Say Street Magic is a city-building tabletop role-playing game created by Caro Asercion in 2019, based on the system in Microscope.[1]
Gameplay
Unlike most city building games, I'm Sorry Did You Say Street Magic specifically prohibits creating a map due to the historical connections between map-making and colonialism.[1][2] In rounds, players take turns adding neighborhoods, landmarks, and residents by writing information on index cards. Rounds end with significant events to mark the passage of time.[1] The game does not use a gamemaster.[3]
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Publication history
Asercion self-published the digital edition of I'm Sorry Did You Say Street Magic on Itch.io in 2019 as an indie role-playing game. A print edition was released in 2020 after a Kickstarter campaign raised $21,379.[4] It was part of Itch.io's 2023 Games for Gaza bundle, raising funds for the charity Medical Aid For Palestinians.[5]
Reception
Madison Durham for Polygon named I'm Sorry Did You Say Street Magic the best game she played in 2023, writing that, "It’s a perfect game full stop, but especially for those seeking to rekindle their creativity."[3] Chase Carter for Dicebreaker called it "evocative."[5] Declan Lowthian for Comic Book Resources listed it as one of ten tabletop role-playing games with incredible art, praising the "surreal images blending the natural and the artificial to make for a landscape of dreamlike beauty."[6]
References
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