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Liona Interactive
Japanese video game developer From Wikipedia, the free encyclopedia
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LIONA Interactive (株式会社LIONA) (formerly known as iNiS Corporation (株式会社イニス, Inisu)) is a Japanese video game developer that specializes in rhythm games.
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It was co-founded by Keiichi Yano on February 3, 1997, as iNiS Ltd.. The company's former name iNiS is an acronym and it stands for "infinite Noise of the inner Soul." In 2000, the company changed name to iNiS Corporation.
In December 2016, inisJ Corporation was founded. In March 2017, iNiS changed its name to Spica. After a while, in May, Spica went bankrupt.[2]
In 2020, inisJ changed its name to LIONA Interactive.
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Subsidiaries
- SONICA Co., Ltd.: Established in 2001, it is a provider of sound solutions.
Titles developed
CD/DVD-ROM
Video games
Web design
Prototype titles
Engines
- FUEL audio library (for ACID)
- nFactor2 (next-generation rendering engine - Wii, Xbox 360, PC only)
- MixJuice (interactive music engine)
- Unreal Engine 3
- Unreal Engine 4
- Unity
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Awards
- IGN's Best Nintendo DS developer of 2006 [10]
References
External links
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