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I Made a Game with Zombies in It!
2009 video game From Wikipedia, the free encyclopedia
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I Made a Game with Zombies in It! (stylized as I MAED A GAM3 W1TH Z0MB1ES 1N IT!!!1 [sic]) is a 2009 zombie–themed multidirectional shooter game developed by Ska Studios and was designed by company founder James Silva, previously best known for the Xbox Live Arcade game The Dishwasher: Dead Samurai.[5][6] Gameplay follows the player shooting droves of attacking zombies until the game's background song ends. The game was developed using Microsoft XNA in two weeks. The title makes excessive comic usage of features of Internet writing, such as leetspeak, overuse of exclamation marks, and typographical errors. The game was released for Xbox 360 through the Xbox Live Indie Games service in August 2009.
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I Made a Game with Zombies in It! received positive reviews from video game journalists, with the game being praised for its quirky sense of humor and theme song. IGN compared the mechanics of the game to Geometry Wars. The game was the most popular Xbox Live Indie Game of 2009. A re-release of the game was released for Steam in November 2021 and the Xbox Store in October 2022.
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Gameplay
I Made a Game with Zombies in It! features one to four players, viewed from an aerial perspective, and by using the two analog sticks,[7] the players shoot droves of attacking zombies, which by killing them adds to your total score, while collecting power-ups, extra lives and types of weapons that include machine guns, shotguns and flamethrowers.[8] The objective is to survive until the game's background song ends.[9][10] The game is timed by a 13 minute and 37 second rock–style song sung by Silva with lyrics given in first-person.[11][8] The song was made available for download on the Ska Studios website.[12][13]
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Development and release
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I Made a Game with Zombies in It! was developed by James Silva using the Microsoft XNA tool.[8] As in a teenager, Silva learned how to make games by taking Visual Basic class in community college. Silva continued making DirectX games in VB6, until XNA launched, then Silva stared to use the C Sharp programming language.[5] The game only took two weeks to be developed.[11] In an interview with the DigitalSpy, Silva stated that he wasn’t anticipating the game to be as successful as it was, and that he was "half-expecting it to fail for being too stupid of a game, but I think the exact opposite thing happened."[5][13] When Silva found out about the $1 price point for Xbox Live indie games, it inspired him to make "a $1 experience that delivers."[5]
I Made a Game with Zombies in It! was released on August 16, 2009, for the Xbox 360.[14] A version for the Windows Phone, entitled Z0MB1ES!!1 (on teh ph0ne) [sic] was released in 2012.[10][15][16] In 2014, a spiritual successor to I Made a Game with Zombies in It!, entitled TIME VIKING!!!!!ANDSPACERAPTOR [sic] was released for the Xbox 360.[16][17] A re-release of the original game was released for Steam in November 2021 and the Xbox Store in October 2022.[9][18]
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Reception
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I Made a Game with Zombies in It! became a favorite with critics, and was noted for its quirky sense of humor and theme song.[19] Writer Erik Brudvig of IGN said the game was extremely entertaining and "somehow about as insane as its title," Brudvig also said that the mechanics are "as simple as any twin-stick shooter like Geometry Wars."[6] IGN ranked it the best independent game of 2009.[20] Conrad Zimmerman of Destructoid praised "It’s a level of creativity that we don’t often see and is highly welcome." Zimmerman did criticised that in multiplayer "Due to the field of play being so large, as players move away from each other the display zooms out to accomodate [sic] everybody onscreen." The game scored a 9.5/10.[14] Juno Stump of Retroware said "[Silva] unknowingly created a meme" and that the game "perfectly preserved in its time with everything from its overuse of typographical errors to its use of leetspeak."[13]
Larry Hryb ranked the game as the number one spot on his "Top Indie Game" of 2009 list.[21] By January 2010, the game was the top-selling Xbox Live Indie Game by more than 40,000 units.[22] I Made a Game with Zombies in It! went on to sell 308,000 copies by August 2010,[23] making Ska Studios roughly $140,000.[22] The game won the 2009 Inside Gaming Award for Best Indie Game.[24] The song featured in the game, was released through the Rock Band Network, about a year after the game's release.[7][8]
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