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Inkognito

Board game From Wikipedia, the free encyclopedia

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Inkognito is a board game for 3 to 5[1] players designed by Alex Randolph and Leo Colovini, first published in 1988 by Milton Bradley Company.[2] It has since been republished several times including by the company Venice Connection established by the designers and Dario De Toffoli.[2]

Quick Facts Players, Skills ...

The game was inspired by the Italian card game Briscola Chiamata.

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Play overview

Inkognito is a spy game set in Venice. It is unique in that the players play in pairs, but no player knows who their partner is. Each player has half of a secret message detailing their party's mission; their partner is the player with the other half. In order to win, a player must:

  • figure out who their partner really is
  • get the other half of the secret message from their partner
  • discover their party's mission
  • complete the mission

With 5 players, one player plays as the ambassador, who wins if he can perfectly identify all the other players.

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Awards

In 1988 this game won the Spiel des Jahres special award for most beautiful game.[3]

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References

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