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List of best-selling game consoles

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The following table contains video game consoles that have sold at least 1 million units worldwide either through to consumers or inside retail channels. Each console includes sales from every iteration unless otherwise noted. The years correspond to when the first version of each console was released (excluding test markets).

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Best-selling consoles

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Sony's PlayStation 2 is the best-selling console, with more than 160 million units sold worldwide.[1]
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The Nintendo DS is the best-selling handheld console, selling 154.02 million units worldwide. Most sales came from the Nintendo DS Lite, at 93.86 million units.[2]
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The Nintendo Entertainment System was the best-selling console of its time, selling 61.91 million units worldwide.[3]
  Background shading and # indicates consoles currently on the market.
More information Platform, Type ...

>Final sales are greater than the reported figure. See notes.

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Notes

  1. Including Nintendo DS Lite, DSi and DSi XL units
  2. Including Nintendo Switch Lite and OLED units
  3. Nintendo only provided a combined sales total.[4] Before Game Boy Color's release in late 1998,[2] previous models sold 64.42 million units combined worldwide.[2]
  4. Microsoft announced in October 2015 that individual platform sales in their fiscal reports will no longer be disclosed. The company shifted focus to the amount of active users on Xbox Live as its "primary metric for [sic] success".[9] Monthly active Xbox Live users reached nearly 90 million by Q3 2020.[10] Xbox 360: Production ended in 2016; 84 million in total lifetime sales.[11] Xbox One: Microsoft CEO Satya Nadella unveiled at a December 3, 2014, shareholder presentation that 10 million units were sold.[12] Most third-party estimates put the total number of Xbox One units sold by the end of 2019 at "around 50 million".[13] Market data and analytics firm Ampere Analysis Insights estimated the Xbox One had sold 51 million units by Q2 2020.[14] Microsoft announced on July 17, 2020, that they would cease manufacturing the Xbox One S All-Digital Edition and Xbox One X, though production of the Xbox One S would continue.[15]
  5. 30.75 million sold by Sega worldwide as of March 1996,[18][19] not including sales of third-party licensed consoles from manufacturers such as Majesco Entertainment in the United States (which projected it would sell 1.5 million)[20] or Tec Toy in Brazil (listed separately)
  6. PlayStation Vita: Third-party estimates range from 10–15 million.[25] Glixel stated in June 2017 that 15 million were sold,[26] while the Electronic Entertainment Design and Research suggests several million less by the end of 2015.[27] Production ceased in Japan in March 2019.[25]
  7. Game Gear
    Sega announced that it had shipped 10.62 million Game Gear units by March 31, 1996,[18] but the Game Gear continued to be produced until April 30, 1997.[29]
    Sega Mark III/Master System
    Sega announced that it had shipped 10 million Sega Mark III/Master Systems by March 31, 1994,[30] but the Master System continued to be produced until April 16, 1996.[31]
  8. Designed by Hudson and manufactured and marketed by NEC[32]
  9. Bandai released three WonderSwan iterations.[42] A March 2003 Famitsu article reported the original (March 1999)[43] and color (December 2000)[43] versions sold approximately 3 million units combined,[44] while the SwanCrystal (July 2002)[42] sold over 200 thousand units.[44] Bandai announced the transition from hardware to third-party development in February 2003 due to declining sales and would supply software to Nintendo's Game Boy Advance by March 2004.[45] Average weekly Famitsu sales during the transition were only a couple hundred units,[1] and the SwanCrystal went build to order starting in autumn 2003.[44] WonderSwan hardware designer Koto claimed over 3.5 million were sold.[46]
  10. Sega sold this amount as of April 2005.[47] Its successor launched on August 6, 2005.[48] Majesco re-manufactured and distributed the Pico in the United States starting at the end of 1999.[49]
  11. The ColecoVision reached 2 million units sold by the spring of 1984. Console quarterly sales dramatically decreased at this time, but it continued to sell modestly[56][57] with most inventory gone by October 1985.[58]
  12. Atari reported on June 1, 1988, that the 7800 sold more than a million units to date.[66] Production and support of the 7800 was officially discontinued on January 1, 1992.
  13. The Wall Street Journal reported in November 1992 approximately 1 million were sold.[67] Around June 1994, Atari shifted its focus from the Lynx to its Jaguar console.[68]
  14. This Philips-reported figure was in The New York Times on September 15, 1994.[69] The CD-i was discontinued in 1998.[70]
  15. Coleco launched Telstar in 1976 and sold a million. Production and delivery issues, and dedicated consoles being replaced by electronic handheld games dramatically reduced sales in 1977. Over a million Telstars were scrapped in 1978, and it cost Coleco $22.3 million that year[57]—almost bankrupting the company.[72]
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References

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