MonoGame

Free C# framework used by game developers From Wikipedia, the free encyclopedia

MonoGame is a free and open source C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems. It supports iOS, iPadOS, Android, macOS, Linux, PlayStation 4, PlayStation 5, PlayStation Vita, Xbox One, Xbox Series X/S and Nintendo Switch.[3][4] It implements the Microsoft XNA 4 application programming interface (API).[5] It has been used for several games, including Bastion, Celeste, Fez and Stardew Valley.

Quick Facts Developer(s), Initial release ...
MonoGame
Developer(s)MonoGame Team
Initial releaseSeptember 2, 2009; 15 years ago (2009-09-02)
Stable release
3.8.2[1] / August 16, 2024; 8 months ago (2024-08-16)
Repository
Written inC#
PlatformiOS, iPadOS, macOS, Android, Linux, Windows Phone 8, Windows Desktop, Windows 10, PlayStation 4, PlayStation 5, PlayStation Vita, Xbox One, Xbox Series X/S, Nintendo Switch
TypeApplication framework
LicenseMicrosoft Public License[2]
Websitewww.monogame.net
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History

MonoGame is a derivative of XNA Touch (September 2009) started by Jose Antonio Farias[6] and Silver Sprite by Bill Reiss.[citation needed] The first official release of MonoGame was version 2.0 with a downloadable version 0.7 that was available from CodePlex. These early versions only supported 2D sprite-based games. The last official 2D-only version was released as 2.5.1 in June 2012.

Since mid-2013, the framework has begun to be extended beyond XNA4 with the addition of new features like RenderTarget3D,[7] support for multiple GameWindows,[8] and a new cross-platform command line content building tool.[9]

As of 2025, MonoGame continues to be used by indie developers for cross-platform 2D and 3D games, including recent releases on Steam and Xbox.[10]

Architecture

MonoGame attempts to fully implement the XNA 4 API.[11] It accomplishes this across Microsoft platforms using SharpDX and DirectX.[12] When targeting non-Microsoft platforms, platform specific capabilities are utilized by way of the OpenTK library. When targeting OS X, iOS, and/or Android, the Xamarin platform runtime is necessary. This runtime provides a tuned OpenTK implementation that allows the MonoGame team to focus on the core graphics tuning of the platform.

The graphics capabilities of MonoGame come from either OpenGL, OpenGL ES, or DirectX. Since MonoGame version 3, OpenGL 2 has been the focus for capabilities. The earlier releases of MonoGame (2.5) used OpenGL 1.x for graphics rendering. Utilizing OpenGL 2 allowed for MonoGame to support shaders to make more advanced rendering capabilities in the platform.

Content management and distribution continues to follow the XNA 4 ContentManager model. The MonoGame team has created a new content building capability that can integrate with Microsoft Visual Studio to deliver the same content building capabilities to Windows 8 Desktop that Windows 7 users had used in Microsoft XNA.

Games

More information Game, Year ...
Game Year Developer Publisher
Apotheon[13] 2015 Alientrap
Axiom Verge[14][15]2015 Thomas Happ Games LLC
Bastion[16]2011 Supergiant GamesWarner Bros. Interactive Entertainment
Bury Me, My Love 2017 The Pixel Hunt Arte France
Carrion 2020 Phobia Game Studio Devolver Digital
Capsized 2013 Alientrap
Celeste[17] 2018 Maddy Thorson
Chasm 2018 Bit Kid, Inc.
Cobalt Core[18]2023 Rocket Rat Games Brace Yourself Games
Duck Game[19] 2014 Landon Podbielski Adult Swim Games
Dust: An Elysian Tail[20] 2014 Humble Hearts
Escape Goat[21]2011 MagicalTimeBean
Fez[22]2013 Polytron Corporation Trapdoor
Microsoft Studios
Flinthook[citation needed] 2017 Tribute Games
Infinite Flight[23]2011 Flying Development Studio
Jump King[24]2019 Nexile Nexile
Ukiyo Publishing
Kynseed[25] 2022 PixelCount Studios
Mercenary Kings[citation needed] 2013 Tribute Games
Nazdar! The Game 2023 Michal Škoula
Owlboy 2016 D-Pad Studio
Pyre[26]2017 Supergiant Games
Retro Bowl [citation needed] 2020 New Star Games
Salt and Sanctuary[citation needed] 2016 Ska Studios
Score Rush Extended[27] 2016 Xona Games Reverb Communications
Skulls of the Shogun[28]2013 17-BIT Microsoft Studios
Solar 2[29] 2011 Jay Watts Murudai
Stardew Valley[30] 2016 ConcernedApe
Super Blood Hockey 2017 Loren Lemcke
Tiny Life[31] 2023 Ellpeck Games Top Hat Studios, Inc.
TowerFall[32] 2013 Maddy Thorson
Transistor[33]2014 Supergiant Games
Unrailed! 2020 Indoor Astronaut Daedalic Entertainment
Wizorb[34]2011 Tribute Games
Woon[35][36] TBA Tour De Pizza Tour De Pizza
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See also

References

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