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OCP Art Studio

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OCP Art Studio
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OCP Art Studio or Art Studio was a popular bitmap graphics editor for home computers released in 1985, created by Oxford Computer Publishing and written by James Hutchby (original ZX Spectrum version).[1][2]

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It featured a GUI with windows, icons, tools and pull-down menus that and could be controlled using an AMX Mouse.[1]

Some of the distinctive features include:

  • Different pens, sprays and user-definable brushes
  • An undo function
  • Textured fills (with user-definable patterns including stipples, hatches, bricks, roof tiles, etc.)
  • A font editor
  • The drawing of geometrical shapes
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Releases

The OCP Art Studio, also known simply as Art Studio, was released in 1985 for the ZX Spectrum and in 1986 for the Amstrad CPC and Commodore 64.[1][3][4][5]

The Advanced OCP Art Studio, also known as Advanced Art Studio, was released in 1986 for the ZX Spectrum 128K/+2 (developed by Dimitri Koveos), supporting the 128k memory models.[2][6] In 1987 ports for the Commodore 64, Amstrad CPC [7][8] and Atari ST (developed by Chris Hinsley) were released.[9][10][11]

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Reception

Computer Gaming World in 1987 described OCP as "a versatile productivity tool ... a stunning and useful gift".[12]

Legacy

OCP Art Studio was frequently used for making graphics for home computer games in the early 1990s, and was used for games such as Gauntlet III: The Final Quest and CarVup.[13][14]

See also

References

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