OSG.JS
From Wikipedia, the free encyclopedia
OSG.JS is a WebGL framework based on OpenSceneGraph concepts. It allows an individual to use an “OpenSceneGraph-like” toolbox to interact with WebGL via JavaScript, and provides facilities for exporting various assets to the osgjs format. The API is kept as similar to OpenSceneGraph as possible, providing a familiar environment to veterans of the library and introducing newcomers to a popular and heavily-scrutinzed set of interfaces. OSG.JS was developed and is maintained by Cédric Pinson, and accessible on GitHub.[2]
![]() | This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
|
Original author(s) | Cédric Pinson |
---|---|
Final release | 0.2.9
/ February 13, 2018[1] |
Repository | |
Written in | JavaScript |
Type | WebGL framework |
Website | github |
Selected uses and works
See also
References
External links
Wikiwand - on
Seamless Wikipedia browsing. On steroids.