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2K (company)

American video game publisher From Wikipedia, the free encyclopedia

2K (company)
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2K is an American video game publisher based in Novato, California. The company was founded as a subsidiary of Take-Two Interactive in January 2005 through the 2K Games and 2K Sports sub-labels. The nascent label incorporated several development studios owned by Take-Two, including Visual Concepts and Kush Games, which had been acquired the day before. Originally based in New York City, 2K moved to Novato in 2007. A third label, 2K Play, was added in September 2007. 2K is governed by David Ismailer as president and Phil Dixon as chief operating officer. It operates a motion capture studio in Petaluma, California.[1]

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History

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2K's original logo

On January 24, 2005, Take-Two Interactive acquired Visual Concepts, developer ofNBA 2K, NHL 2K, and MLB 2K. Take-Two paid Sega US$24 million for Visual Concepts, its Kush Games subsidiary and the 2K series' intellectual property.[2][3] On January 25, 2005, Take-Two established the 2K Publishing label including its 2K Games and 2K Sports sub-labels.[4][5][6] In January 2006, some of 2K's New York City offices were damaged by a five-alarm fire.[7] In June 2007, the company relocated to Novato, California, alongside Visual Concepts.[8] A third sub-label, 2K Play, was established in September 2007 to focus on casual games. Later that year, Take-Two partnered with Nickelodeon to license games based on its shows.[9][10] 2K Play absorbed all assets of Take-Two's budget-range publisher Global Star Software, including Cat Daddy Games, Carnival Games and games based on Deal or No Deal.[11] In January 2013, 2K obtained the rights to publish video games based on WWE.[12]

Christoph Hartmann, former President of 2K announced his resignation in May 2017[13] after nearly two decades with Take-Two.[14][15] David Ismailer, who previously served as 2K's chief operating officer (COO), was named 2K's new President.[16][17] Phil Dixon, formerly of Betfair, joined 2K as COO in November 2017.[18] In September 2018, 2K created 2K Foundations, a social impact program that builds community and youth engagement programs and spaces for underserved communities around the world. Since its founding, dozens of NBA and WNBA stars have teamed up with 2K Foundations to refurbish more than 50 basketball courts at community centers for kids across 6 continents.[19][20]

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Studios

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Games published

Former

2K Games Launcher

2K released a proprietary game launcher for computer users in 2022 alongside quality of life updates the BioShock franchise. The new game launcher gave players the opportunity to buy add on content for games. The launcher was criticized for breaking games on Linux, including on the Steam Deck.[49] Future 2K releases also utilized the launcher. Fans of Marvel's Midnight Suns, felt the launcher impacted the game's performance. [50] Following negative feedback, 2K began phasing out the launcher, removing it from Civilization VI and assuring it wouldn't be used in Civilization VII. [51] On November 18, 2024, 2K removed the launcher from every game on both Steam and Epic Games' storefronts.[52][53]

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