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RakNet

Game networking middleware From Wikipedia, the free encyclopedia

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RakNet is networking middleware developed by Oculus VR, Inc. for use in the video game industry. RakNet was originally authored by Jenkins Software LLC.

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Overview

RakNet is a C++ class library that provides UDP and reliable TCP transport. It contains several core systems that rely on the transport layer: object replication; Remote procedure call in C++ using Boost C++ Libraries; VoIP supporting FMOD, DirectSound, and PortAudio; NAT traversal; and Patch.[clarification needed]

Its source was available without charge for games grossing under $100,000[2] allowing use by developers of indie or free/open source games.[3]

On July 7, 2014, RakNet was bought by Oculus VR who released the source code for PCs, under the BSD licence with a patent granting license.[4][5]

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Supported operating systems

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Game Engines
Other middleware

References

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