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Ride & Show Engineering, Inc.

American company From Wikipedia, the free encyclopedia

Ride & Show Engineering, Inc.
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Ride & Show Engineering, Inc. is an American private company that conceptualizes, develops, and builds attractions, show action equipment, and transportation systems. In 1984 Eduard Feuer and William Watkins, the former Senior Project Engineer and Chief Mechanical Engineer, respectively, for Walt Disney Imagineering, established Ride & Show in California.

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Ride & Show designs, engineers and fabricates simulation and motion base systems, boat ride systems, and people movers; floor-mounted ride systems for dark ride attractions; monorails; and numerous show action and special effect equipment for large and small entertainment projects worldwide.[1][2]

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Industries

Ride & Show's clientele extend beyond typical amusement parks and range into:

  • Retail and location-based entertainment
  • Theme park attractions
  • Transportation and ride systems
  • Large show equipment and stages
  • Science centers and museums

Projects

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Ride & Show's first project was to redesign and rehabilitate the chassis and install new bodies for the Disneyland Mark V monorails for Messerchmitt-Bölkow-Blohm (MBB) of Germany. Shortly thereafter Disney contracted Ride & Show to design and supply the Maelstrom boat ride system for the Norway Pavilion attraction at Epcot.[3]

The company has created and developed a number entertainment and specialty projects in a variety of forms.

Completed entertainment projects

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Completed performance stage projects

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Completed specialized engineering projects

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Patents

Ride & Show Engineering has been assigned four patents in the entertainment industry.

  • Amusement ride car system with multiple axis rotation,[9] which pairs ride car systems with programmable controllers to direct patrons view of the show sets and scenery within an attraction. The invention was a significant improvement over previous mechanical cam systems utilized to achieve this result.
  • Flight simulator which provides for independent control of rotation about the pitch and roll axis including the capability for complete inversion of an occupant in the cockpit.[10]
  • Flight simulator with full 360 degree rotation capability about the roll axis.[11]
  • Inverted simulation attraction where the ride cars are suspended from the track and the cars are pointed in various directions to view specific portions of the attraction and a motion base allows for simulated movement[12]

References

Sources

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