Stargate SG-1 (roleplaying game)
Tabletop role-playing game From Wikipedia, the free encyclopedia
Stargate: SG-1 Roleplaying Game is a role-playing game based on the TV series Stargate SG-1, released in 2003 by Alderac Entertainment Group.[1] The game, based on AEG's Spycraft, uses the d20 System. Since Sony did not renew AEG's contract to publish the game, it is now out of print.
![]() Stargate SG-1 Roleplaying Game cover | |
Designers | Robert Defendi, Scott Gearin, Patrick Kapera, Don Mappin, Christina Kamnikar, Rodney Thompson, Kevin Wilson |
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Publishers | Alderac Entertainment Group |
Publication | 2003 |
Genres | Licensed science fiction |
Systems | Spycraft (d20 System) |
History
The Stargate SG:1 RPG (2003) by Alderac Entertainment Group followed their publication of the Spycraft d20 espionage game, and was designed to be fully compatible with the first edition of Spycraft.[2] Season guides and additional supplements for Stargate SG:1 were published until MGM pulled their license from AEG; thus, the RPG only adapted material from the first two seasons of the series.[2]
Core rulebook
The core Stargate SG-1 role-playing book is a hardbound and full-color 488 page volume. The content includes:
- Summaries of episodes aired during the television show's first six seasons
- Information on planet previously visited by SG-1
- Information regarding Stargate Command and the Cheyenne Mountain Complex
- Information regardingGoa'uld types, history, biology and psychology
- Skills, feats, and gear
- Advice for Game Masters on building worlds to visit, races to encounter, and adventure construction
Supplements
- Fantastic Frontiers (2003) and Friends and Foes (2004), detailing the first two seasons of the series
- Living Gods (2004), concerning Goa'uld System Lords
- First Steps (2004), a collection of original worlds and adventures.
Reception
Reviews
References
External links
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