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Star Wars: The Clone Wars

2008 American TV series or program From Wikipedia, the free encyclopedia

Star Wars: The Clone Wars
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Star Wars: The Clone Wars is an American 3D animated television series created by George Lucas and produced by Lucasfilm Animation. Set between Star Wars: Episode II – Attack of the Clones (2002) and Star Wars: Episode III – Revenge of the Sith (2005), it follows Jedi Knights Anakin Skywalker (Matt Lanter), Obi-Wan Kenobi (James Arnold Taylor), and Anakin’s Padawan, Ahsoka Tano (Ashley Eckstein) as they lead the Galactic Republic’s clone army (Dee Bradley Baker) against the Separatist Alliance, commanded by Count Dooku (Corey Burton) during the Clone Wars.

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The series originated from Lucas's desire to explore the untold stories of the Clone Wars era including characters and planets briefly mentioned in the Star Wars prequel trilogy. Development began as early as 2004, with Lucas working closely with supervising director Dave Filoni. The creative team drew inspiration from various sources, including the original Star Wars trilogy, Japanese anime, and the concept art of Ralph McQuarrie. The series was preceded by an animated theatrical film of the same name in August 2008, originally intended to serve as its first episodes. It officially premiered on October 3, 2008, on Cartoon Network and ran for five seasons before its initial cancellation in 2013.

Following its cancellation in 2013, a project titled The Clone Wars Legacy adapted unfinished story arcs into other formats such as comics and novels. The series was later revived with a sixth season on Netflix in 2014 and a seventh and final season on Disney+ in 2020, which concluded with the critically acclaimed "Siege of Mandalore" arc, set parallel to the events of Revenge of the Sith. Although plans for an eighth season were ultimately scrapped, the series was followed by several sequels, including Star Wars Rebels (2014–2018), as well as the spin-offs The Bad Batch (2021–2024) and Ahsoka (2023–present).

The Clone Wars was a ratings success for Cartoon Network. While viewership fluctuated across seasons, the series consistently performed well, showing significant year-over-year growth. In its later years, the series experienced a surge in demand on streaming platforms, coinciding with the debut of The Mandalorian (2019–2023), and the release of its seventh season, becoming the most in-demand sci-fi series in the United States. It also received critical acclaim and garnered numerous awards and nominations, including Daytime Emmy Awards and the Annie Awards.

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Premise

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Star Wars: The Clone Wars is an interquel,[1] animated series set between Star Wars: Episode II – Attack of the Clones (2002) and Star Wars: Episode III – Revenge of the Sith (2005), during the Clone Wars,[2] a three-year conflict between the Galactic Republic and the Separatists.[3] The series "flesh[es] out the adventures of Jedi Knights Obi-Wan Kenobi and Anakin Skywalker" while exploring characters and planets introduced in the prequel films.[2] It follows the Republic’s fight against the Separatists, with the Jedi leading clone armies against droid forces commanded by Count Dooku and General Grievous.[4][5] In addition to focusing on Anakin and Obi-Wan, the series explores other Jedi, introduces new and returning villains, and gives more attention to the Troopers and their experiences in the war.[6][5]

Spanning 133 episodes, the series delves into the moral complexities of war, blurring the lines between good and evil, echoing Revenge of the Sith's opening crawl: "There are heroes on both sides. Evil is everywhere." This portrayal helped establish the series as a significant part of Star Wars lore, expanding the mythology in ways the films did not.[7] It also bridges the gap between the prequels and the wider Star Wars universe, offering insight into the stakes leading up to Revenge of the Sith. Along the way, it deepens key characters like Anakin and Obi-Wan while introducing new ones such as Ahsoka Tano, Cad Bane, Saw Gerrera, and Mandalorians like Duchess Satine Kryze and Bo-Katan.[7]

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Episodes

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Pablo Hidalgo explained on his Twitter in 2016 that the series followed a complicated production schedule. Often, more episodes were produced than broadcast during a given season,[8][9] resulting in episodes being released out of order.[10] Typically, the production team followed a 26-episode schedule, which resulted in a few episodes being held back and aired the following season.[9] For example, in season five, the team decided to air only 20 episodes instead of the usual 22.[9] This decision led to further adjustments. If they had gone with a 19-episode season instead, the Clovis arc (season six, episodes 5–6), which was originally part of the season four production slate, would have been included in season five, and the Younglings arc (season five, episodes 6–9) would have been cut.[9]

While considering the future of the Youngling arc, Lucas envisioned it as the basis for a standalone series. He had the episodes edited into a pilot film, which was screened at that year’s Star Wars Celebration. However, the motivation to create a spinoff was eventually abandoned, and the pilot idea was scrapped. As a result, the episodes remained part of season five.[11][9] Additionally, only 13 of the intended 24 episodes aired in season six, and just 12 of 24 episodes aired in season seven.[12] To help viewers understand the narrative timeline, the official Star Wars Twitter account shared an article in 2014 presenting the series in chronological order. This marked the first time Lucasfilm had promoted the episode guide on social media, and the list was later updated after the final season aired.[10]

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Characters

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Main

Recurring

Guests

The following is a selected list of notable guests appearances.

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Production

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Concept and creation

Lucas first envisioned an animated Star Wars series set during the Clone Wars as early as 2002, even though he originally planned to end the story with Star Wars: Episode III – Revenge of the Sith (2005).[2] During the film's production in 2004, Lucas decided to move forward with an animated series developed in-house.[21][22] He worked with the R&D division of his company, Lucasfilm to launch Lucasfilm Animation to develop the series.[2] Lucas then hired a team of "young, Star Wars-obsessed artists" and worked closely with Dave Filoni.[2] He financed the series himself and charged Time Warner licensing fees to distribute it.[2] According to an anonymous source familiar with the company’s animation operations, the earliest episodes likely cost between $750,000 and $1.5 million each.[2]

In August 2005, Lucas confirmed that two Star Wars-themed television projects were underway: an animated series and a live-action series.[23] in February 2006, Steve Sansweet emphasized that Lucas was deeply involved in the production process.[24] A year later, at the 2007 William S. Paley Television Festival, Lucas revealed that the animated series would consist of 100 episodes and described it as a “test” for a larger project. He promised it would feel more like the live-action films in terms of ambiance, pushing the boundaries of what television animation could achieve.[25] Lucas also noted that his team was producing the episodes before securing a network deal, though he was confident that finding a broadcaster would be easy.[25]

Lucas waited until the first 22 episodes were nearly finished before pitching it to television networks in late 2007.[2] The initial response was lukewarm; Fox Broadcasting passed, even though its sister company, 20th Century Fox, had released the Star Wars films, and Cartoon Network, despite having aired Star Wars: Clone Wars (2003–2005), hesitated.[2] However, Lucas's decision to produce a theatrical film of the same name attracted Warner Brothers' interest, leading them to persuade Cartoon Network to reconsider.[2] The film, released in August 2008,[26] combined the first four episodes of the series, serving as its introduction.[27][28] While it was in theaters, Cartoon Network president at the time, Stuart Snyder, heard about the series and flew to San Francisco to screen several episodes. He praised it, calling it a "game-changer for Friday night programming."[29] Around this time, Lucas had already announced that he was working on the second and third seasons and forging ahead with a live-action television series.[2]

Writing

In early stages of development, Filoni proposed a series centered on a group of recurring characters traveling aboard a spaceship similar to the Millennium Falcon, including a Jedi apprentice named Ashla, and her Jedi Master.[a] Working with Henry Gilroy, Filoni developed early concepts and introduced original characters such as Rotta and his father, Ziro,[31] aiming to tell a story that would not interfere with existing Star Wars continuity, with occasional appearances by film characters like Obi-Wan Kenobi and Anakin Skywalker.[31]

However, Lucas rejected this approach, insisting the series focus on film characters.[31] As a result, Ashla was reimagined as Ahsoka, Anakin's Padawan, and Rotta and Ziro were integrated into the theatrical film.[31] Ahsoka was originally conceived as Obi-Wan’s Padawan, but Lucas reassigned her to Anakin to break their repetitive dynamic and highlight Anakin's growth as a Jedi.[32] Filoni and Gilroy developed Ahsoka as a blend of "Anakin’s brashness and Obi-Wan’s measured judgment," symbolizing the transition from Republic to Empire. Filoni explained, "Ahsoka is between them, looking back at what was, looking forward to what might be."[32] Lucas added that her role was to help mature Anakin, shifting him from the "wild child" of Attack of the Clones into a more responsible mentor.[33]

Lucas and Filoni worked on the series scripts, using ideas Lucas had kept since the original trilogy in 1977.[2] The series draws inspiration from Expanded Universe of Lucas’s space opera,[34] manga,[33] and 1950s science fiction, with each episode opening with a voiceover recap of the previous installment, followed by an on-screen moral lesson[35]—nicknamed the "Jedi cookie"— which introduces each episode’s theme and encourages kids to think.[36] In a 2008 interview with Gizmodo, Lucas compared the Clone Wars era to WW II, describing it as a vast and untapped period full of storytelling potential. He explained that, unlike the films—which were narrowly focused on one character and the psychological underpinnings— the series would shift attention to side characters and expand the broader Star Wars universe. Lucas aimed to take a more lighthearted, episodic approach, inspired by Indiana Jones.[33] While some episodes were intended to be comedic, the series deliberately avoided the tone of Saturday-morning cartoons. Its episodic format allowed the series to move beyond Skywalker-centered storylines and explore a wider range of characters and events.[25] However, as the series progressed, its tone gradually became darker.[37]

Producer Catherine Winder described the series as being "akin to an anthology series." She explained that this format allowed each 22-minute episode to stand on its own, enabling viewers to jump in at any point and quickly get oriented. While some episodes are action-driven, many focus on personal, character-based stories that offer deeper insight into both familiar and lesser-known characters from the Star Wars universe.[36] Winder explained, "the overall goal and spirit, however, is tonally following the flavor of Episode IV: A New Hope (1977)."[36] However, by season three, the series adopted a fully chronological format,[38] and by season five, it shifted to four-episode arcs.[39][40] In 2008 interview with CBR, Filoni explained that he and Lucas aimed to emulate the original film’s accessibility, crafting stories casual viewers could enjoy without deep knowledge of the Star Wars universe, while still featuring familiar elements.[22] Filoni acknowledged the difficulty of crafting suspenseful stories when key outcomes such as Anakin's fall to Darth Vader, are already known. To maintain narrative tension, he focused on characters with uncertain futures like Captain Rex or Ahsoka.[22]

Themes and analysis

Bryan Young of Slashfilm argues that The Clone Wars, especially its pilot film, draws significant inspiration from samurai cinema, notably the 1989 film Shogun’s Shadow. He highlights visual and narrative parallels, emphasizing the Jedi’s resemblance to noble warrior protectors. Young also notes stylistic echoes of Akira Kurosawa’s work, including dynamic action sequences and cinematography influenced by his visual style.[41] Marissa Martinelli of Slate argues that, despite being a cartoon series, it is not aimed at children due to its moral ambiguity, the debate between free will and destiny, themes of revenge, and the way it experiments with various genres, from horror pastiches to Kurosawa homages.[37] A study published in the Journal of Policing, Intelligence and Counter Terrorism by Colin Atkinson argues that the series offers an accurate portrayal of how societies militarize during wartime. Using themes like policing, espionage, and institutional change, Atkinson argues that key episodes mirror real-world conflicts, like WW II. The series also illustrates how peaceful institutions, like the Jedi Order, adopt warlike tactics, which blurs ethical boundaries. Thus, the series serves as a resource for learning about the moral ambiguities of war.[42]

Animation and storyboard

Lucas and Filoni aimed to craft an anime-inspired look,[2] and Lucasfilm Animation initially considered outsourcing animation to Japanese studios and potentially bringing in a Japanese director.[21] However, this plan changed when they connected with Taipei-based CGCG, a studio known for its 3D animation work on projects like Bionicle: Mask of Light (2003) and Devilman (2004). Impressed by their style and organization, Lucasfilm chose the studio as a partner.[43] The production team also worked in the Bay Area, Taipei, Tokyo, Singapore,[44] and at Skywalker Ranch in California.[45]

Filoni wanted a design that was original and sustainable for a TV production schedule and budget, so he ruled out photo-realism. He initially considered creating a CG version of Genndy Tartakovsky’s Clone Wars microseries, but ultimately felt that wasn’t the right approach.[46] However, CG supervisor Joel Aron noted that Tartakovsky’s vision still influenced the series’ visual effects, explaining, "Its influence shows in elements such as the shapes of explosions and smoke, and the use of dramatic silhouettes."[47]

Instead, Filoni and artist Alex Woo spent a month exchanging sketches to find a new aesthetic direction. Although the series would be a "new take on Star Wars", they aimed to retain the classic feel of the original films, drawing heavy inspiration from Ralph McQuarrie's pre-production artwork.[46] Filoni envisioned every episode feeling like a moving McQuarrie painting, as if painted directly onto the TV screen. Inspired by this idea, Producer Justin Leach created rough 3D models based on McQuarrie’s paintings of Jabba's palace on Tatooine, adding slight camera movements to bring them to life, Leach recalled "It was the first inkling of what the show might turn into".[46] Sculptor Darren Marshall created maquettes—clay models—to visualize how the characters would look in 3D. Marshall recalled, "I was sculpting the original maquettes, and I remember Dave telling us that he wanted the characters to look like the characters, not so much the actors."[46]

Though the series uses CGI, it’s intentionally not photorealistic. The characters resemble painted wooden puppets, evoking the look of the 1960s marionette series Thunderbirds blended with elements of Japanese cartoon style. Lucas explained that they deliberately avoided photorealism, as that’s typical of live-action films, in favor of treating animation as an art form, using computers as "paintbrushes" to craft a distinctive visual style.[33][48] The character design became defined by intense curves and angular graphic shapes, a style never before seen in a CG cartoon. Filoni explained that they "were intentionally carving angles into the characters, using light and shadow to create graphic looks"[49] Filoni also wanted a painted, handmade look, so the animation team used textured, stylized designs instead of aiming for realism.[50] Writer Gilroy recommended Kilian Plunkett, a comic book artist who had worked on Star Wars comics for Dark Horse. Plunkett delivered concept designs for Mace Windu, Palpatine, and the droids R2-D2 and C-3PO.[46]

The production team adopted a cinematic 2.35:1 widescreen ratio, which motivated Lucas to become more involved than he had originally planned.[51] Sansweet compared the series’s use of CG animation to Toy Story,[52] while CG supervisor Aron cited The Empire Strikes Back (1980) as a key visual reference. Aron also drew from personal favorites, including Jaws (1975), Close Encounters of the Third Kind (1977), Indiana Jones, The Deer Hunter (1978), and Butch Cassidy and the Sundance Kid (1969), noting that "you’ll always see those influences pop up in any given episode."[47] Producer Winder explained that the series used a non-linear production process, allowing the team to develop episodes out of sequence and revise them as the story evolved. This flexibility enabled the creation of sequels and prequels after standalone episodes had already been completed, an approach more typical of feature films than traditional television.[36]

In the first season, the fast-paced production required extensive use of storyboards to map out sequences before animation, with every shot drawn by an episodic director or storyboard artist.[53] As the series progressed, animators adopted a cutting-edge digital pre-visualization system. Using tools like the Director’s Toolkit and a virtual camera, they blocked scenes and assembled episodes in real-time. According to supervisor Aron, artists used flat-screen monitors, styluses, and a vast 3D asset library, including characters, ships, and planets, stored on Lucasfilm’s servers. The virtual camera allowed directors to navigate these environments freely, capturing shots from any angle and adjusting composition and timing on the fly. This approach enabled smoother, more dynamic visual storytelling and drew from an extensive library of Star Wars assets.[54]

Director Filoni later explained that scenes were virtually blocked using a specialized digital tool called Zviz, developed by Lucas. It allowed directors to stage and rehearse scenes in 3D, similar to live-action filmmaking, and enabled continuous, cinematic camera movements for a more immersive experience. Filoni described the Bad Batch arc (season seven, episodes 1–4) as the "most authentic" to the series' original production style. He also noted that the final arc, Siege of Mandalore (episodes 9–12), marked a significant creative departure, pushing into new creative territory they had never before explored.[55]

Voice casts

Some voice actors from earlier Star Wars animated projects returned for the series, including Tom Kane as Yoda and James Arnold Taylor as Obi-Wan Kenobi.[56] Most characters were recast with new voice actors, as the original and prequel film casts did not return, except for Anthony Daniels, who reprised his role as C-3PO.[56] Hayden Christensen, who portrayed Anakin Skywalker in the prequels, said in February 2008 that he had not been approached, though he expressed interest.[57] Samuel L. Jackson likewise expressed interest in reprising his role as Mace Windu, but only voiced the character in the film.[57] Lucas cited scheduling conflicts, budget constraints, and a preference for lesser-known talent, explaining that major stars were often unavailable and that celebrity involvement was unnecessary. He further emphasized, "I don't really think I need to hire a big movie star to publicize my movie".[56]

Filoni described working with the actors as a collaborative process. Before recording, he meets with them to break down each episode and often engages in in-depth discussions about character interpretation.[22] From the beginning, he told the cast that, while they’re voicing classic characters, they should inhabit the roles themselves and not merely mimic the live-action performances, though they may incorporate subtle elements of those portrayals.[22] Filoni also encourages the actors to trust their instincts, saying that if a line feels more inspired when delivered differently, he supports the changes.[22]

Soundtracks

The sound design was created by Ben Burtt, with a team from Skywalker Sound: David Acord, Juan Peralta, and Matthew Wood. All three had previously worked on the prequel films, ensuring it sounds like Star Wars.[58] Peralta notes, "The entire crew considers each episode a mini-feature, and we are used to doing film-quality work".[58] For the Malevolence arc (episodes 2–3), Acord creates new sounds using "real-world objects,, like a vibrating back massager on a vinyl record."[58] Wood edits the sounds together, including the dialogue, while Peralta mixes the sound with the music.[58]

Kevin Kiner composed the soundtrack for all episodes of the series. At Lucas's request, each planet in the Star Wars galaxy was given its own musical theme.[59] Drawing inspiration from the scores of John Williams, Kiner incorporated many of Williams' musical motifs throughout the series.[60] He also subtly integrated elements from his own work on CSI: Miami (2002–2012), following Lucas's wishes.[60] Kiner described scoring an episode of the series as an intense and exhausting process, comparable to composing music for a feature film. He also explained that each character inspired different musical directions, especially Jedi Luminara Unduli, Plo Koon, and Ahsoka Tano.[60]

Continuity

The 2008 release of the animated film and the announcement of its accompanying series sparked debate about their place in the Star Wars canon, particularly regarding their timeline and conflicts with existing continuity. Writer Gilroy explained that Lucasfilm uses a tiered canon system,[b] and continuity expert Leland Chee introduced "T-canon" to categorize television content.[61] After Disney acquired Lucasfilm in 2012, it redefined the canon, branding most pre-2014 material as Legends. The Clone Wars remained official canon due to its popularity and narrative importance.[62]

Cancellation

On March 11, 2013, Lucasfilm announced that The series would end with its fifth season,[40][63] this decision came shortly after Disney acquired Lucasfilm, signaling a shift in the direction of the Star Wars franchise.[64] Although production for Cartoon Network "wind down," several episode arcs were already completed, with Director Filoni confirming that these story arcs, described as some of the "most thrilling" and important in the series, would be released later as bonus content. Around the same time, Lucasfilm announced that a new animated Star Wars project was in development.[65][40] During this period, fans tried to bring the series back by starting petitions on platforms like Change.org, posting on social media, and using the hashtag #SaveTheCloneWars.[66]

Initially, the series was planned to span 300 episodes; some had already been recorded, but much of the content was ultimately scrapped following its cancellation.[67][68][69] In October 2015, journalist Chris Taylor stated in his book How Star Wars conquered the universe that the decision to cancel the series was primarily due to financial reasons.[70] He explained that the series' high production costs around $2 million per episode, along with declining ratings and the need to allocate resources to upcoming Star Wars films, made its continuation unsustainable.[70] At the 2018 London Comic-Con, Daniel Logan, the voice of Boba Fett, said the series was canceled because it became "too graphic," something he believed Disney wasn't used to.[71]

Revival

In 2013 Comic-Con, the series revival was announced,[72] with its sixth and intended final season, subtitled The Lost Missions, which was released exclusively on Netflix.[73] After acquiring the series, Netflix vice president Sean Carey said it was becoming darker and no longer fit with Cartoon Network, but that it was "a hidden gem that Disney brought to our attention, and we jumped all over it."[74]

However, on July 19, 2018, during a panel at San Diego Comic-Con celebrating the series' tenth anniversary, it was revealed that series would be revived again on Disney+ for a final season to wrap up the stories left unresolved. The panel, featuring the hashtag #CloneWarsSaved in celebration of the series’ return.[75] Although an eighth season was scrapped, key storylines were repurposed for Star Wars Rebels (2014–2018) and Filoni later reworked some of them into the seventh season, tying the series into Revenge of the Sith.[76]

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Release

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Broadcast and streaming services

Star Wars: The Clone Wars episodes run about 22 minutes each,[36] and is seen as "mini-movie" appealing to kids, particularly boys aged 6–14, and their nostalgic parents.[29] The series debuted on Cartoon Network on October 3, 2008, at 9 p.m.[77] following the release of a theatrical animated feature in August of that year. The series remained on Cartoon Network through season five,[78] with new episodes beginning to air on Saturday mornings starting that season.[79] Episodes first became available for streaming on iTunes the day after their original broadcast and were also offered for free on Cartoon Network's and StarWars.com's websites a week after its airdate.[80]

Following its cancellation in 2013, the series was revived with a sixth and intended final season, released exclusively on Netflix in the United States and Canada on March 7, 2014. As part of a formal agreement between Netflix and Disney/ABC, all previous seasons were also made available on Netflix, marking the first time Star Wars content appeared on the platform.[73] However, Disney’s plans to launch its own streaming service, Disney+, led to the end of its content deal with Netflix in the summer of 2017, with all Star Wars content scheduled to leave the platform by April 7, 2019.[81] Disney+ became the primary platform for streaming the series and Star Wars-related shows.[82][83]

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Box sets of the first season of The Clone Wars
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Reception

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Viewership

Upon its debut, Star Wars: The Clone Wars was a ratings success for Cartoon Network. The series premiered was watched by 4 million total viewers according to Nielsen Media Research.[95] The premiere ranked as the number one program among all major kids' networks at the time across total viewers and key youth demographics, including 1.8 million viewers aged 2–11, 1.4 million aged 6–11, and 1.2 million tweens aged 9–14, setting a new record for a Cartoon Network original series debut.[26][c] The episode's time slot experienced triple-digit percentage increases compared to the previous year.[95] Although subsequent episodes in the first season dipped below 3 million viewers, the finale climbed back up to 3.29 million viewers.[97]

The second-season premiere attracted 2.58 million viewers, with the finale reaching 2.76 million.[98][99] The third season opened to 2.42 million viewers, and although viewership dipped below 2 million mid-season, the season finale was watched by 2.31 million.[100][101][102] The fourth-season premiere marked a ratings low at the time, with 1.93 million viewers, though the finale rose to 2.03 million.[103][104]

During its fifth season, the series maintained strong ratings despite being moved to Saturday morning in 2012, remaining one of the highest-rated series on the channel.[78] While the schedule change led to a slight dip in overall viewership, the series still averaged 1.7 million total viewers and frequently ranked as the top telecast of the day among boys aged 9–14.[105][79] According to a Turner spokesperson, the season ranked as the top program in its time slot among boys aged 9–14 in October of that year, with significant year-over-year growth across key youth demographics. Viewership increased by 46% among children aged 2–11, 34% aged 6–11, and 64% ages 9–14. Among boys specifically, the gains were even higher: up 45% for ages 2–11, 36% for ages 6–11, and 72% for ages 9–14.[78][105]

According to Parrot Analytics, the series experienced multiple spikes in demand following the release of The Mandalorian (2019–2023). The first occurred after The Mandalorian premiered in November 2019, followed by a second in spring 2020 with the release of the seventh and final season. A third spike was recorded in October 2020, coinciding with the premiere of The Mandalorian’s second season.[106]

In early May 2020, the series topped U.S. streaming demand for two consecutive weeks. The May 1 release of its penultimate episode sparked a 43.3% surge. The early debut of the finale on May 4 pushed demand up another 65.8%, placing it well ahead of Stranger Things. Originally slated for May 8, the finale helped the series achieve 119 times the average show's demand, making it the most in-demand U.S. series and surpassing The Mandalorian in sci-fi rankings.[107][108][109]

Critical response

Star Wars: The Clone Wars has become one of the most essential pieces of Star Wars.[7][110][111][41] It was noted that despite a "rocky start," the series won over viewers and critics through its evolving characters, diverse story arcs, and increasingly good animation.[110] Critics also acknowledged that, while some episodes may feel geared toward younger audiences, the series gradually delves into darker storylines.[112]

It was note that the series helped redeem the prequel trilogy by strip-mining its most compelling ideas and characters, expanding them into rich story arcs while also introducing new concepts of its own.[7][113] It was noted that what began as an innocent animated TV series with an "anthology-esque structure" ultimately became a cornerstone of the Star Wars franchise,[114] bridging gaps in the franchise mythos and addressing long-standing questions that had lingered for years, even if some filler episodes were weaker in comparison.[7][113][114]

WhatCulture ranking it number five in their list of "Best Animated Sci-Fi TV Shows of All Time." They praised the series for living up to the films with its epic battles, rich mythology, clever twists, and satisfying conclusion.[115] In 2009, IGN named the series as the 89th best animated series,[116][117] specifically praising key episodes for having some of the best storylines in the Star Wars Expanded Universe.[118] At San Diego Comic-Con in July 2010, Guinness World Records editor Craig Glenday presented supervising director Dave Filoni, CG supervisor Joel Aron, and lead designer Kilian Plunkett with a certificate recognizing the series as "the highest-rated sci-fi animation currently on television."[119] In 2012, Entertainment Weekly ranked it at number eight in its list of "10 Best Cartoon Network Shows," praising its evolution since the 2008 pilot film and calling it a "cinematic actioner" appealing to both kids and adult audiences.[120]

In a retrospective review, Marissa Martinelli of Slate acknowledged the criticism of the pilot film, calling its flaws fair but noting that it paved the way for the TV series. Though the first season leaned heavily on comic relief and kid-friendly antics, the series matured over six seasons into a "surprisingly complex drama," with violent character deaths. Still, Martinelli argues that the series strength lies not in how "dark" it gets, but in how it adds essential depth to the prequel trilogy and expands the Star Wars universe through side stories. She highlights its "radically populist approach" to storytelling, focusing on clones, bounty hunters, and lesser-known characters, long before The Last Jedi (2017) attempted something similar.[121] William Thomas of Empire gave the series four out of five stars, noting that while it isn't superior to the Star Wars films, its visual style is possibly "the best-looking cartoon show of all time." Thomas notes that, despite some uneven storytelling, the half-hour episodes and occasional cliffhangers perfectly suit its roots in Saturday-morning serials.[122]

Awards and nominations

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Sequels

After Star Wars: The Clone Wars was initially cancelled following its fifth season in 2013, it was succeeded by Star Wars Rebels (2014–2018),[147] which is seen as a sequel that continues the stories of characters like Ahsoka Tano,[148][149][150] while also adopting storylines originally planned for The Clone Wars’ scrapped eighth season.[76] This was followed by Ahsoka (2023), a spin-off of The Mandalorian (2019–2023), which picks up where Rebels left off[148] and further develops some of those unused storylines.[76]

Additionally, on July 13, 2020, Star Wars: The Bad Batch, was announced as a spin-off, focusing on a squad of enhanced clones introduced in the seventh season. It premiered on Disney+ on May 4, 2021.[151][152] Though a spin-off, the series also serves as a direct sequel, set during the early years of the Empire.[153][154] On October 26, 2022, the animated anthology series Tales of the Jedi premiered on Disney+,[155] continuing the stories of The Clone Wars.[156]

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The Clone Wars Legacy

After the series was cancelled in 2013, Darth Maul: Son of Dathomir, a four-issue comic miniseries based on completed scripts originally written for season six, was published between May 21 and August 20, 2014. It continues Maul’s story following his defeat and capture by Darth Sidious in season five and it is the only Star Wars comic from Dark Horse Comics considered part of official canon.[157][158]

Two unfinished story arcs from the canceled seventh season were released in story reel format on the official Star Wars website. The first arc, Crystal Crisis on Utapau, debuted on September 25, 2014, featuring full voice acting, music, and sound despite its rough animation. According to Pablo Hidalgo, it remains part of official canon.[159] The second arc, The Bad Batch, premiered at Star Wars Celebration on April 17, 2015, and was released on the official website on May 2015.[160][161]

An eight-episode arc featuring Asajj Ventress and Quinlan Vos, originally planned for season seven,[162][163] was adapted into the canon novel Star Wars: Dark Disciple by Christie Golden, released on July 7, 2015.[164] Another adaptation, Star Wars: The Clone Wars – Stories of Light and Dark, is a canon, young adult,[157] anthology book released on August 25, 2020. It reimagines key episodes from the series through eleven short stories, each written by a different author. Ten of the stories retell major episodes and arcs, while one introduces a new tale set in the same era, with each story told from a character's point of view.[165][166]

Additionally, Star Wars Adventures: The Clone Wars – Battle Tales, a five-issue comic series published by IDW Publishing in 2020, presents an anthology of war stories told by characters from the series. Written by Michael Moreci, with framing sequences by Derek Charm, each issue features a different artist and explores different theme.[167][168]

Star Wars: Legends

Star Wars: Legends is the label for pre-2014 books, comics, games and other materials that were once part of the official timeline, known as the Expanded Universe. After Disney acquired Lucasfilm in 2012, these stories were rebranded in 2014 to make way for a new canon.[169] [f]

Printed materials

The series was accompanied by a comic book series of the same name, with artwork matching the series' visual style.[170] Each issue included a main story and a "backup story," written and illustrated by various creators involved with the series, including Henry Gilroy and Dave Filoni.[170] Published by Dark Horse Comics between September 2008 and January 2010, the twelve-issue run was later collected into three trade paperbacks. The first, Star Wars: The Clone Wars – Slaves of the Republic, became a New York Times bestseller[171] and was the first Clone Wars comic to be adapted into an episode of the same name.[172] It was followed by In Service of the Republic and Hero of the Confederacy.[173] Additionally, a special issue was released for Free Comic Book Day in 2009.[174] A separate four-issue miniseries, Darth Maul: Death Sentence, was released in July 2012, serving as a bridge between the events of seasons four and five of the series.[175][176]

The series was also accompanied by a 23-chapter weekly webcomic of the same name, released exclusively on StarWars.com. Each chapter served as an introduction to that week's episode and was written to expand on the story.[177][80][178][179] These first-season installments, which also tied into online Flash games, were later collected in a trade paperback titled Star Wars: Tales from The Clone Wars, published by Dreams & Visions Press in collaboration with Dark Horse Comics in August 2010.[179] For the second season, the site introduced The Clone Wars: Act on Instinct, a standalone webcomic with an original story that occasionally tied into the show’s events.[180]

With the start of the third season, StarWars.com launched The Clone Wars: The Valsedian Operation, further expanding the series' narrative.[181] Eleven quarterly graphic novels of the same name were also published by Dark Horse Comics to tie in with and expand upon the series. Written by various authors, including Henry Gilroy, the novels were released between September 24, 2008, and June 19, 2013.[182][g]

Video games

On November 11, 2008, Star Wars: The Clone Wars – Lightsaber Duels, an action game for the Wii, was released. Developed by Krome Studios and published by LucasArts, it closely follows the film and series, presenting a sequence of duels where players can control various characters using the Wii Remote to simulate lightsaber movements.[194] On the same day, Star Wars: The Clone Wars – Jedi Alliance was released for Nintendo DS, also by LucasArts, based on the TV series.[195]

On October 6, 2009, Star Wars: The Clone Wars – Republic Heroes was released, developed by Lucasfilm Animation Singapore and Krome Studios and distributed by LucasArts. The game is set between the first and second seasons and allows players to control Jedi or clone troopers. Main antagonists include the bounty hunter Cad Bane, the Skakoan Kul Teska, and Count Dooku.[196] On March 25, 2011, LEGO Star Wars III: The Clone Wars was released, the fourth installment in the LEGO video game series, based on the Clone Wars and covering the series, the film, and Episodes II and III. Main villains include Count Dooku, his apprentice Asajj Ventress, and General Grievous.[197] The MMORPG Star Wars: Clone Wars Adventures launched on September 15, 2010, allowing players to create avatars and participate in mini-games to earn credits for gear and vehicles. The game was shut down on March 31, 2014.[198]

In Disney Infinity 3.0, a toys-to-life video game released in September 2015, several characters from the series are playable as action figures using NFC technology. Each copy of the game includes the "Twilight of the Republic" playset, an alternate Clone Wars storyline with Anakin and Ahsoka.[199] Characters from the series also appear in mobile games for Android and iOS, including Star Wars: Galactic Defense (October 2014),[200] Star Wars: Galaxy of Heroes (November 2015),[201] and Star Wars: Force Arena (January 2017).[202] Some The Clone Wars characters were added in a DLC expansion for Star Wars Battlefront II.[203]

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Notes

  1. This later inspired Star Wars Rebels.[30]
  2. The previous record was held by Ben 10: Alien Force, which debuted on April 18, 2008, with 2.9 million viewers.[26] The record was later broken on September 13, 2009, by the TV movie Scooby-Doo! The Mystery Begins, which drew 6.1 million viewers.[96]
  3. George Lucas as Executive Producer, Cary Silver as Producer, Athena Portillo as Line Producer, and Dave Filoni as Supervising Director.[135]
  4. Matthew Wood and David Acord served as Supervising Sound Editors, with Kimberly Patrick and Danielle Dupre as Re-Recording Mixers. James Spencer contributed as the Sound Editor, while Frank Rinella acted as Foley Supervisor. Jason Butler handled Foley Mixing, and Andrea Gard and Margie O’Malley worked as Foley Artists. Peter Lam was the Music Editor. Dialogue Editing was managed by Cameron Davis, Brian Frank, Tony Diaz, and Carlos Sotolongo.
  5. In addition to comics and graphic novels, the series inspired a range of young reader books, including original stories and adaptations of key episodes.
  6. Titles in the series include The Clone Wars: Shipyards of Doom,[182] Crash Course,[183] The Wind Raiders of Taloraan,[184] The Colossus of Destiny,[185] Deadly Hands of Shon-Ju,[186][187] The Starcrusher Trap,[188] Strange Allies,[189] The Enemy Within,[190] The Sith Hunters,[191] Defenders of the Lost Temple,[192] and The Smuggler's Code.[193]

Further reading

  • Parisi, Frank; Scheppke, Gary (July 15, 2009). The Art of Star Wars: The Clone Wars. Chronicle Books. ISBN 978-0-8118-6889-1.
  • Parisi, Frank (July 1, 2010). Star Wars: The Clone Wars – Character Encyclopedia. Dorling Kindersley. ISBN 978-1-4053-5407-3.
  • Parisi, Frank; Chasemore, Richard (September 1, 2011). Star Wars: The Clone Wars – Incredible Vehicles. Dorling Kindersley. ISBN 978-1-4053-5408-0.
  • Sweet, Derek R. (December 15, 2015). Star Wars in the Public Square: The Clone Wars as Political Dialogue. McFarland. ISBN 978-0-7864-7764-7.
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References

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