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Shader

Type of program in computer graphics

In computer graphics, a shader is a programmable operation which is applied to data as it moves through the rendering pipeline. Shaders can act on data such as vertices and primitives — to generate or morph geometry — and fragments — to calculate the values in a rendered image.

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File:Vulkan_simplified_pipeline.svgFile:Dragon_white.jpgFile:Dragon_texture.jpgFile:Dragon_pbr.jpg
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