Collision detection
Term in computer science / From Wikipedia, the free encyclopedia
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This article is about collision detection in computational geometry. For collision detection in computer networks, see Carrier-sense multiple access with collision detection.
"Hitbox" redirects here. For other uses, see Hitbox (disambiguation).
Collision detection is the computational problem of detecting an intersection of two or more spatial objects, commonly computer graphics objects. It has applications in various computing fields, primarily in computer graphics, computer games, computer simulations, robotics and computational physics. Collision detection is a classic problem of computational geometry. Collision detection algorithms can be divided into operating on 2D or 3D spatial objects.[1]
This article's tone or style may not reflect the encyclopedic tone used on Wikipedia. (August 2014) |