Rascal (video game)
1998 video game / From Wikipedia, the free encyclopedia
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Rascal is a platform game developed by Traveller's Tales[2] and published by Psygnosis for the PlayStation. The main character and several enemies were designed by Jim Henson's Creature Shop.[3][4]
Quick Facts Rascal, Developer(s) ...
Rascal | |
---|---|
Developer(s) | Traveller's Tales |
Publisher(s) | Psygnosis |
Director(s) | Jon Burton |
Producer(s) | Chris Rowley |
Designer(s) | Jon Burton |
Programmer(s) | Dave Dootson Paul Houbart Gary Ireland |
Artist(s) | Beverly Bush James Cunliffe Sean Naden |
Composer(s) | Andy Blythe and Marten Joustra |
Platform(s) | PlayStation |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player |
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The player takes control of a mischievous boy who travels through time to rescue his father, armed only with a "Bubble Gun". The game met with uniformly negative reviews which cited poor camera work and needlessly cumbersome controls. It was widely considered as one of the worst video games ever made.