Rigs of Rods
Soft-body physics vehicle-simulation game / From Wikipedia, the free encyclopedia
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Rigs of Rods (RoR) is a free and open source[1] vehicle-simulation game which uses soft-body physics to simulate the motion destruction and deformation of vehicles. The game uses a soft-body physics engine to simulate a network of interconnected nodes (forming the chassis and the wheels) and gives the ability to simulate deformable objects. With this engine, vehicles and their loads flex and deform as stresses are applied. Crashing into walls or terrain can permanently deform a vehicle until it is reset; however, not all vehicles in the game have flexible bodies.
Quick Facts Original author(s), Developer(s) ...
Original author(s) | Pierre-Michel Ricordel, Thomas Fischer |
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Developer(s) | Petr Ohlidal, Rigs of Rods contributors |
Initial release | 11 August 2005; 18 years ago (2005-08-11) |
Stable release | 2022.12
/ 20 December 2022; 15 months ago (2022-12-20) |
Repository | github |
Written in | C++ |
Engine | OGRE |
Operating system | Linux, Microsoft Windows |
Type | Vehicle simulation game |
License | GPL-3.0 |
Website | www |
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