1080° Avalanche
2003 snowboarding video game / From Wikipedia, the free encyclopedia
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1080° Avalanche[lower-alpha 1] is a snowboarding video game for the GameCube, developed by Nintendo's in-house development studio, Nintendo Software Technology, and published by Nintendo. It was released on November 28, 2003, in Europe, on December 1, 2003, in North America, and on January 22, 2004, in Japan. Avalanche is a sequel to the 1998 video game 1080° Snowboarding for the Nintendo 64.
1080° Avalanche | |
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![]() European cover art | |
Developer(s) | Nintendo Software Technology |
Publisher(s) | Nintendo |
Director(s) | Vivek Melwani |
Producer(s) |
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Designer(s) |
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Artist(s) | Michael Harrington |
Composer(s) |
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Series | 1080° Snowboarding |
Platform(s) | GameCube |
Release | |
Genre(s) | Snowboarding |
Mode(s) | Single-player, multiplayer |
In contrast to similar snowboarding games such as the SSX series, the game emphasizes more on downhill racing than stunts and tricks. Gameplay can output in 480p and Dolby Pro Logic II and supports four players on one GameCube as well as LAN play with up to four GameCubes.