Dear Esther

2012 video game / From Wikipedia, the free encyclopedia

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Dear Esther is a first-person exploration and adventure video game developed by The Chinese Room for Microsoft Windows, Mac OS X, PlayStation 4 and Xbox One. First released in 2008 as a free-to-play modification for the Source game engine, the game was entirely redeveloped for a commercial release in 2012. Featuring minimalistic gameplay, the player's only objective in the game is to explore an unnamed island in the Hebrides, Scotland, listening to a troubled man read a series of letters to his deceased wife. Details of her mysterious death are revealed as the player moves throughout the island.

Quick facts: Dear Esther, Developer(s), Publisher(s), Prod...
Dear Esther
DearEstherLogo.jpg
Developer(s)The Chinese Room
Publisher(s)
Producer(s)Dan Pinchbeck
Programmer(s)Jack Morgan
Artist(s)Robert Briscoe
Writer(s)Dan Pinchbeck
Composer(s)Jessica Curry
Engine
Platform(s)
ReleaseMicrosoft Windows
14 February 2012[1]
OS X
15 May 2012
PlayStation 4, Xbox One
20 September 2016
Genre(s)Exploration game, art game
Mode(s)Single-player
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The Chinese Room released a spiritual successor to Dear Esther, titled Everybody's Gone to the Rapture, in 2015.

In 2017, an updated version, Dear Esther: Landmark Edition was released, based on the Unity engine.[2]