Façade (video game)
2005 video game / From Wikipedia, the free encyclopedia
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Façade is an artificial intelligence-based interactive story created in 2005 by Michael Mateas and Andrew Stern. Upon release, the game received attention from mainstream news publications for its innovative design, and prompted speculation about the potential use of artificial intelligence in video games. Following release, Façade has received a generally positive reception, with praise directed at its technical innovation and wide cultural appeal, particularly in online streaming, and mixed views directed to the verisimilitude of its representation of interpersonal interaction.
Quick Facts Façade, Developer(s) ...
Façade | |
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Developer(s) | Procedural Arts[lower-alpha 1] |
Publisher(s) | Procedural Arts |
Designer(s) |
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Platform(s) | Windows, Mac OS X |
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Genre(s) | Interactive drama, interactive fiction, social simulation |
Mode(s) | Single-player |
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