Kinetica
2001 racing game / From Wikipedia, the free encyclopedia
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For other uses, see Kinetica (disambiguation).
Kinetica is a racing video game developed by Santa Monica Studio and published by Sony Computer Entertainment for the PlayStation 2. It was released in North America only on October 16, 2001. It is the debut game of Santa Monica Studio. It was the first game to use the Kinetica game engine which would later be used for the video games SOCOM U.S. Navy SEALs, God of War and God of War II. The game incorporates the use of SoundMAX audio technology by Analog Devices. An art book titled The Art of Kinetica was included with the game itself, containing artwork of the game's characters. In 2016, the game was re-released on PlayStation 4.[2][3]
Quick Facts Kinetica, Developer(s) ...
Kinetica | |
---|---|
Developer(s) | Santa Monica Studio |
Publisher(s) | Sony Computer Entertainment |
Producer(s) | Shannon Studstill |
Designer(s) | Richard Foge Quinlan Richards Tobin A. Russell David Jaffe |
Programmer(s) | Tim Moss |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
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