Buster Bros.
1989 video game / From Wikipedia, the free encyclopedia
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Pang , originally released in Japan as Pomping World[lower-alpha 1] and known in North America as Buster Bros., is a 1989 action game released by Mitchell Corporation for arcades in 1989. It was the tenth game released for Capcom's CP System arcade hardware.[2]
Pang (Buster Bros.) | |
---|---|
Developer(s) | Mitchell Corporation |
Publisher(s) | |
Director(s) | Yoshiki Okamoto |
Designer(s) | Toshihiko Uda |
Programmer(s) | Masatsugu Shinohara Masamitsu Kobayashi |
Artist(s) | Masako Honma |
Composer(s) | Tamayo Kawamoto |
Platform(s) | Arcade, TurboGrafx-CD, SNES, PlayStation, Game Boy, ZX Spectrum, Commodore 64, Amstrad CPC, Amstrad GX4000, Amiga, Atari ST, iOS |
Release | |
Genre(s) | Action |
Mode(s) | Multiplayer |
The basic gameplay is identical to a 1983 Japanese MSX computer game called Cannon Ball (also released in 1983 on the ZX Spectrum as Bubble Buster). Cannon Ball was made by Japanese publishers Hudson Soft, and it was licensed by Mitchell Corporation six years later to make Pang.[3][4]
In the game, players must finish a round-the-world quest to destroy bouncing balloons that are terrorising several of Earth's landmarks and cities. The fight to save the Earth begins on Mount Fuji, Japan, where the players must pass all three stages before moving on to the next location.
Conversions, all titled Pang, were released across Europe by Ocean Software in 1990 for the ZX Spectrum, Commodore 64, Amstrad CPC, Amiga, and Atari ST.