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2024 video game From Wikipedia, the free encyclopedia
Satisfactory is a 2024 factory simulation game created by Swedish video game developer Coffee Stain Studios. It is a 3D first-person open world exploration and factory building game. The player (a "Pioneer") is dropped onto an alien planet with a handful of tools and must exploit the planet's natural resources to construct increasingly complex factories. The initial goal is to construct a space elevator and begin supplying the company the player works for (FICSIT Inc.) with increasingly numerous and complex components for their unknown purposes. These exports unlock access to new technology that make the next phase possible.
Satisfactory | |
---|---|
Developer(s) | Coffee Stain Studios |
Publisher(s) | Coffee Stain Publishing |
Engine | Unreal Engine 5[1][lower-alpha 1] |
Platform(s) | Microsoft Windows |
Release | 19 March 2019 (early access) 10 September 2024 (full game) |
Genre(s) | Factory simulation, Sandbox |
Mode(s) | Single-player, multiplayer |
Satisfactory was made available for early access on 19 March 2019 on Microsoft Windows. By January 2024, the game had sold 5.5 million copies.[2] The full version of the game was released on 10 September 2024.[3] With the full release, Coffee Stain has also announced plans for a console version.[4]
Satisfactory is played from the first-person perspective and features cooperative multiplayer. The player takes the role of a FICSIT[lower-alpha 2] Pioneer who is sent to a resource-rich planet to collect and refine resources. They must build out an automated factory and supporting infrastructure. The ultimate goal is the mass-manufacture of unknown components, which are sent to FICSIT using a space elevator.[6] The player spawns on a pre-designed map in one of four locations, and must explore on foot to find resources and lift the fog of war. FICSIT guides the player through a series of tiers, each completed by collecting resources and crafting a specified number of components. Each tier unlocks new equipment, blueprints, and technologies, allowing the player to expand and upgrade their factory. As players advance through tiers, automation becomes necessary to produce the large quantities of complex items that FICSIT requires. Conveyor belts, pipelines, trucks, trains, and drones are unlocked at various stages and are used to transport resources and components. The player must also build and upgrade a power grid to run their factory.[7]
Satisfactory was first announced at E3 2018.[8] Coffee Stain Studios tested the game through closed alpha test in mid-2018, before releasing it into open early access release in March 2019, initially with a year-long period of exclusivity on the Epic Games Store.[9][10] The game was originally built using Unreal Engine 4 as the studio had past experience with it for their previous titles of Sanctum and Goat Simulator.[11] By November 2023, Coffee Stain migrated the game to Unreal Engine 5, which provided improved performance and a more stable foundation for future updates.[12] The game's world is not procedurally generated, and is instead a number of manually-created biomes covering an estimated 30 square kilometres (12 sq mi) area. The map is far larger than the open worlds that Coffee Stain has created in previous games.[5][13]
Aggregator | Score |
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Metacritic | 90/100[14] |
Satisfactory received "universal acclaim" from critics, according to review aggregator Metacritic.[14]
Rock Paper Shotgun compared the building element of Satisfactory to Wube Software's Factorio.[19]
Within three months of its early-access release, over 500,000 copies had been sold.[20] By July 2020, more than 1.3 million copies had been sold,[21] while reaching 5.5 million sales by January 2024.[2] Based on data collected by Simon Carless in mid-2021, Satisfactory had made at least US$11.5 million in revenue, surpassing the amount that Epic Games had assured as a minimum payout to Coffee Stain.[22]
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