Simulation language
From Wikipedia, the free encyclopedia
A computer simulation language is used to describe the operation of a simulation on a computer.[1][2] There are two major types of simulation: continuous and discrete event though more modern languages can handle more complex combinations. Most languages also have a graphical interface and at least a simple statistic gathering capability for the analysis of the results. An important part of discrete-event languages is the ability to generate pseudo-random numbers and variants from different probability distributions.
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages)
|