Summoner 2
2002 video game / From Wikipedia, the free encyclopedia
Dear Wikiwand AI, let's keep it short by simply answering these key questions:
Can you list the top facts and stats about Summoner 2?
Summarize this article for a 10 year old
Summoner 2 is an action role-playing game developed by Volition and published by THQ as the sequel to Summoner. It was originally released for PlayStation 2 in 2002 and was re-released for the GameCube in 2003 with some visual changes as Summoner: A Goddess Reborn. The game features improved visuals and a more real-time, action-oriented combat system from the original.
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages)
|
Summoner 2 | |
---|---|
Developer(s) | Volition |
Publisher(s) | THQ |
Designer(s) | Sandeep Shekar |
Programmer(s) | James Hague |
Artist(s) | Mitri Vanichtheeranont Frank Marquart |
Writer(s) | Jason Scott |
Composer(s) | Dan Wentz Franky Vivid Kate Marlin-Nelson |
Series | Summoner |
Platform(s) | PlayStation 2, GameCube |
Release | PlayStation 2 GameCube |
Genre(s) | Action role-playing |
Mode(s) | Single-player |
Instead of Joseph, the player now takes on the role of Maia, Queen of Halassar, who is the goddess Laharah reborn, and can transform herself into a variety of "summonable" creatures. Maia must heal the legendary Tree of Eleh, the source of Aosi, the language of creation. Along the way, she meets a host of characters, including Yago from the original Summoner game.