Tales of Xillia 2
2012 video game / From Wikipedia, the free encyclopedia
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Tales of Xillia 2 (Japanese: テイルズ オブ エクシリア2, Hepburn: Teiruzu obu Ekushiria 2) is an action role-playing game for the PlayStation 3 released on November 1, 2012, in Japan.[2] It is the fourteenth core product in the Tales series and was developed and published by Bandai Namco Games. The game was localized for North America and Europe in August 2014.
Tales of Xillia 2 | |
---|---|
Developer(s) | Bandai Namco Studios[1] |
Publisher(s) | Bandai Namco Games |
Director(s) | Kenji Anabuki Asana Inoki |
Producer(s) | Hideo Baba |
Artist(s) | Kosuke Fujishima (character) Mutsumi Inomata (character) Daigo Okumura (character) |
Writer(s) | Naoki Yamamoto Daisuke Kiga |
Composer(s) | Motoi Sakuraba |
Series | Tales |
Platform(s) | PlayStation 3 |
Release | |
Genre(s) | Action role-playing game |
Mode(s) | Single player, co-op multiplayer |
The game takes place after Tales of Xillia and follows Ludger Will Kresnik; the Kresnik family has the ability to infiltrate and destroy parallel dimensions. Since the spirit Origin is unable to support the abundance of souls, a famous company hires Ludger to destroy these dimensions to keep the world in balance. The game's central theme is Sentaku ga Mirai wo Tsumugu RPG (選択が未来を紡ぐRPG, lit. "An RPG where your choices spin the future").