WebXR
Experimental JavaScript API for augmented/virtual reality devices / From Wikipedia, the free encyclopedia
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WebXR Device API is a Web application programming interface (API)[1][2] that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Oculus Quest, Google Cardboard, HoloLens, Apple Vision Pro, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser.[3][4] The WebXR Device API and related APIs[5] are standards defined by W3C groups, the Immersive Web Community Group[6] and Immersive Web Working Group.[7][8] While the Community Group works on the proposals in the incubation period, the Working Group defines the final web specifications to be implemented by the browsers.[9][10][11]
WebXR Device API | |
Abbreviation | WebXR |
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Status |
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Organization | W3C |
Committee |
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Editors |
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Base standards |
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Domain | |
Website | immersive-web |
WebVR was an experimental Web API that was only capable of representing virtual reality and was superseded by WebXR.[12][13][14]