WinG
Windows 3.x graphics API / From Wikipedia, the free encyclopedia
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For other uses, see Wing (disambiguation).
In computing, WinG (pronounced Win Gee) is an application programming interface that was designed to provide faster graphics performance on Windows 3.x operating environments, and was initially positioned as a way to help game developers more easily port their DOS games to Microsoft Windows,[1] although it was quickly discontinued in favor of DirectX.