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9th Generation

Tabletop role-playing game From Wikipedia, the free encyclopedia

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9th Generation is a role-playing game published by Jeff Siadek Enterprises in 1986.

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Description

9th Generation is a post-holocaust system of "savage violence, humorously written".[1] The game includes three books: Characters and Combat (36 pages), Game-Master's Guide (16 pages), and an introductory scenario, Desert Ninja, plus a GM's screen.[1]

Publication history

9th Generation was designed by Jeff Siadek, and published by Jeff Siadek Enterprises in 1986 as a 36-page book, a 16-page book, and a 6-page book in an outer folder, a sample character sheet, a cardstock screen, and an outer folder.[1]

Reception

References

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