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Armored Task Force
2002 video game From Wikipedia, the free encyclopedia
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The Armored Task Force is a computer wargame developed by ProSIM Company and published by Shrapnel Games in 2002.[1] The lead developer was Pat Proctor, the founder of ProSIM Company.
Gameplay
The game is a combat simulation that includes four campaigns in the following settings:
- Death Valley, California.
- The National Training Center in Fort Irwin, California.
- A hypothetical World War III in the Fulda Gap.
- A fictional war in Iraq (the game was created before Operation Iraqi Freedom).
The gameplay framework was built on the real-time gameplay of its predecessor, BCT Commander.[2] The game has an AI and hierarchy system that allows players to command their forces, from individual vehicles to larger units.
The game engine for Armored Task Force inspired a series of ProSIM games, including The Falklands War: 1982, [3][4] Raging: The Second Korean War,[5][6] and The Star and the Crescent.[7][8]
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References
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