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Battle Monsters
1995 video game From Wikipedia, the free encyclopedia
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Battle Monsters[a] is a versus fighting game developed by Scarab for the Sega Saturn. It was originally published by Naxat Soft in Japan and later published in North America and Europe by Acclaim Entertainment.
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Gameplay
Similar to Atari's Pit-Fighter, the game makes heavy use of digitized human actors as the characters, plus some blood influenced by Midway's Mortal Kombat series.[citation needed] The game features 12 playable fighters, and plays out on multi-tiered stages.[1]
Reception
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Reception
Battle Monsters was panned by most critics, who found that the scaling graphics, complex controls, interactive backgrounds, and multi-tiered arenas do not work together well.[3][4] They also razed the choppy animation and pixelization on the digitized sprites, and likened the game to a second-rate Way of the Warrior clone.[3][4][5] Crispin Boyer of Electronic Gaming Monthly called it "one sorry mess of a fighting game",[3] GamePro said it "doesn't even deserve coverage",[6] and Jeff Gerstmann summarized in GameSpot, "While Battle Monsters does have some good ideas and twists on the standard fighting game, the whole package is poorly executed".[4] However, GameFan defended Battle Monsters, assessing that "The gameplay, though not conventional, can be entertaining, with 12 moves plus a super for each ghoul. And while the digitized graphics don't impress me as much as they did a year ago [when the game was released in Japan], they are still representative of the monsters they surround."[7] Reviewing the Japanese version as an import, Next Generation stated that "the characters are never quite enveloped within the background. Instead, what's left is a nice background with characters which seem to be cut and pasted on to the television screen."[5]
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See also
- Killing Zone, sequel
- List of fighting games
References
Notes
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