Top Qs
Timeline
Chat
Perspective

Bedrich Benes

Czech-American computer scientist (born 1967) From Wikipedia, the free encyclopedia

Bedrich Benes
Remove ads

Bedrich Benes (born Bedřich Beneš 10 November 1967) is a Czech-American computer scientist and a researcher in computer graphics.

Quick facts Born, Nationality ...
Remove ads

Academic positions

He is a professor and associate head of computer science at Purdue University. He was a member of numerous program committees of various conferences, including ACM SIGGRAPH and Eurographics and he was a papers chair of Eurographics 2017. Dr. Benes is editor-in-chief of Graphical Models[1] journal and he was editor-in-chief of Computer Graphics Forum [2] (2018–2021). He is associate editor of Computers & Graphics.,[3] IEEE Transactions on Games,[4] and in Silico Plants.[5] He worked at Purdue Computer Graphics Technology from 2005-2021, where he held a named professorship (George W. McNelly Professor of Technology in 2019-2021). He is known for his work in geometric modeling, procedural modeling, scientific visualization, and software optimizations in digital manufacturing.

Remove ads

Education

Benes received his Ph.D. in 1998 from Czech Technical University where he studied computer science and computer graphics and his M.S. degree in 1991 from the same institution in the same fields.

Honors and awards

Books

  • Jiří Žára, Bedřich Beneš, Jiří Sochor, Petr Felkel (1998) "Moderní počítačová grafika" (Computer press)
  • George Bebis, Richard Boyle, Bahram Parvin, Darko Koracin, Song Wang, Kim Kyungnam, Bedrich Benes, Stephen DiVerdi, Kenneth Moreland, Chiang Yi-Jen, Christoph Borst and Jiang Ming editors (2006) "Advances in Visual Computing: 7th International Symposium", Springer-Verlag Lecture Notes in Computer Science[6]
Remove ads

Selected works

  • Lee, J. J., Li, B., & Benes, B. (2024). Latent L-Systems: Transformer-Based Tree Generator. ACM Transactions on Graphics (TOG), 43(1).
  • Li, B., Klein, J., Michels, D. L., Pirk, S., Benes, B., & Palubicki, W. (2023). Rhizomorph: The Coordinated Function of Shoots and Roots. ACM Transaction on Graphics, 42(4).
  • Zhou, X., Li, B., Benes, B., Fei, S., & Pirk, S. (2023). DeepTree: Modeling Trees with Situated Latents. IEEE Transactions on Visualization & Computer Graphics, 01, 1–14.
  • Niese, T., Pirk, S., Albrecht, M., Benes, B., & Deussen, O. (2022). Procedural Urban Forestry. ACM Transaction on Graphics, 41(2).
  • Li, B., Kałużny, J., Klein, J., Michels, D. L., Pałubicki, W., Benes, B., & Pirk, S. (2021). Learning to Reconstruct Botanical Trees from Single Images. ACM Transaction on Graphics, 40(6), 1–15.
  • Guo, J., Jiang, H., Benes, B., Deussen, O., Zhang, X., Lischinski, D., & Huang, H. (2020). Inverse Procedural Modeling of Branching Structures by Inferring L-Systems. ACM Transactions on Graphics (TOG)
  • Benes, B., Guan, K., Lang, M., Long, S. P., Lynch, J. P., Marshall-Colón, A., Bin, P., Schnable, J., Sweetlove, L.J., & Turk, M. J. (2020). Multiscale computational models can guide experimentation and targeted measurements for crop improvement. The Plant Journal
  • Graciano, A., Rueda-Ruiz, A. J., Pospisil, A., Bittner, J., & Benes, B. (2020). QuadStack: An Efficient Representation and Direct Rendering of Layered Datasets. IEEE Transactions on Visualization and Computer Graphics
  • Kang, H., Li, H., Zhang, J., Lu, X., & Benes, B. (2018). Flycam: Multitouch gesture controlled drone gimbal photography. IEEE Robotics and Automation Letters, 3(4), 3717-3724
  • Hädrich, T., Benes, B., Deussen, O., and Pirk, S (2017) Interactive Modeling and Authoring of Climbing Plants in Computer Graphics Forum (Eurographics 2017 - honorable mention from the Best Papers Committee)
  • Gen Nishida, Ignacio Garcia-Dorado, Daniel G Aliaga, Bedrich Benes and Adrien Bousseau (2016) "Interactive sketching of urban procedural models" in ACM Transactions on Graphics (TOG)
  • Soren Pirk, Ondřej Šťáva, Julian Kratt, Michel Abdul Massih Said, Boris Neubert, Radomir Mech, Bedrich Benes and Oliver Deussen (2012), "Plastic trees: interactive self-adapting botanical tree models" in ACM Transactions on Graphics
  • Ondřej Šťáva, Juraj Vaněk, Bedřich Beneš, Nathan Carr and Radomír Měch (2012), "Stress relief: improving structural strength of 3D printable objects", in ACM Transactions on Graphics (TOG) 31(4)
  • Carlos A Vanegas, Daniel G. Aliaga, Bedrich Benes (2010), "Building reconstruction using manhattan-world grammars" IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
  • Ondřej Šťáva, Bedřich Beneš, Radomír Měch, Daniel G. Aliaga, and Peter Krištof (2010), "Inverse Procedural Modeling by Automatic Generation of L-systems" in Computer Graphics Forum
  • Peter Krištof, Bedřich Beneš, Jan Křivánek and Ondřej Šťáva (2009), "Hydraulic erosion using smoothed particle hydrodynamics", in Computer Graphics Forum
  • Christopher Hartman and Bedrich Benes (2006), "Autonomous Boids" in Computer Animation and Virtual Worlds
  • Bedrich Benes and Rafael Forsbach (2001), "Layered data representation for visual simulation of terrain erosion", in Spring Conference on Computer Graphics (IEEE)
Remove ads

References

Loading related searches...

Wikiwand - on

Seamless Wikipedia browsing. On steroids.

Remove ads